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Help Sleepy Stu to get his well deserved peaceful rest in this platform game. 50+20 levels. Selectable skills, 3 moral paths to follow, 3 endings!
Just wanted to let you know there's a glitch where he gets stuck in walls
I played Holy, Evil and Neutral way...
Neutral is not something you want or need...
But playing in evil and holy way give two completly differents games.
For thoses who want to play in the good way, you can simply click auto-select skills and work levels...
But playing at evil side force you to keep the shooting skill at all times. It reduce the posibilities and raise the fun...
So my suggestion: Play the good way first and after go for the evil way. Fun assured!
Sleepy Stu's Adventure is a mildly hard platform/Slight puzzle game with good graphics and fluid animation (although there is little animation to begin with)The game has a nice concept which, although interesting, it can get extremely annoying at times. The level creation was good at first but in the later 30s levels and above, the game jumped to a Super Meat Boy difficulty which was nearly impossible to beat. The game has nice calming music to enjoy while you rip your hair out in frustration. The plot was just... well fail but that doesn't matter too much in flash games. The levels get a little repetative or at the least, similar but you wont mind that while you try to find the easy way out of levels.
Overall, the game deserves a 8 for its good graphics and music but hard levels and repetitiveness.
god this sucks
look its an okay game til lvl 15 then its just a piece of trash,so just dont play your hopes will get to high.
good start, then bad
spoiler: around lv15, most of your abilities are taken away. you're forced to open the menu and choose "skills" to be available for that level. Note that "skills" here includes "walk left" and "walk right". SEPERATELY. not to mention the jump, double jump, levitation, etc.
you introduce a few nice mechanics, and just when it seems like it's going to be a nice little game, you take it all away and sell it back to us one piece at a time. the game just turns to shit after level 15, and the sheer frustratin of being able to go right, but not being able to go back to the left until i opened a menu and activated the skill!!! just pissed me off too much.
Terrible design, sorry.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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