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Help Sleepy Stu to get his well deserved peaceful rest in this platform game. 50+20 levels. Selectable skills, 3 moral paths to follow, 3 endings!
very nice game
The art is great! The music is great! Over all... GREAT!
Good, hard, fun!
Like my predecessors have said, the controls are a 'touch' sensitive. Forgive the pun. But the challenge of determining which skills to use without the auto-setting is an intellectual puzzle that I applaud you for using! I felt truly rewarded when I figured out which skills to use on the first try of a level. Still, you might want to tinker with the sensitivity and the exactness of positioning for jumps and such.
Great game, but...
Awesome puzzler, but I had one problem, after it forces you to start choosing skills, it wouldn't let me use the ability to stick to the ceiling...
A lot of fun, three things really bothered me
The first is the sensitivity of the controls. It was almost impossible to just tap myself over a tiny distance, so I would constantly run into spikes just trying to line up my jumps. When you press left or right, he should start moving slowly and accelerate to full speed over half a second or so.
Secondly, the melee radius of the spikes needs to be reduced. It really sucked to barely scrape through the corner of the block, where visually, there are no spikes, and die.
Third and final complaint, after activating the last skill, flash crashed. And all my progress was gone. I'm not playing all that again, thanks but no thanks.
Other than that, it was a great game, frustrating in all the best ways. Many of the levels took my preconceived kneejerk reactions to game elements (especially floor spikes) and turned them against me...
I enjoy the game when the controls are working.They get stuck going left or right. I'd compare it to holding the joystick on a playstation controller when you turn the playstation on.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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