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Credits & Info

Sep 15, 2011 | 4:44 PM EDT
  • Daily 3rd Place September 16, 2011

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EASYCOMPLETE 5 Points Beat the game on Easy
FINDGIRL 5 Points Find the girl.
FIRSTBOMB 5 Points Explode your first bomb.
LIGHTARMOR 5 Points Get the first light upgrade.
OLDHOUSE 5 Points Visit your old house.
HARDCOMPLETE 25 Points Beat the game on without hints.

Author Comments

The little robot is back.
After escaping the clutches of his Mother in the dark depths of the facility, he realises that his troubles have only just begun.
Can he once again beat down the voices in his head and prevail?
This time, it's not just his own neck on the line.



Rated 4 / 5 stars

Great game

It's a great game, but could have been longer. Hoping for a sequel.


Rated 4 / 5 stars

Really a good game, but...

the ending was somewhat disappinting.

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Rated 4 / 5 stars

Pretty good, but maybe could have been better

Pretty amusing game, with impressive 3D-ish effects, and with scenes and backgrounds better than that of KOLM I. I liked that some of the stages were the same as in KOLM I. And the end... well, it was a bit predictable, to be honest.

However, the game was a bit short. Maybe a long game would have been boring, but I think this one could have been a little longer. Also, I was expecting more interactivity between the two characters (they only actually interact on the last room).
Also, is there an alternate ending? I've been trying to escape mother and daddy (by exploding), but that only takes you to the previous camera. After ending, I started looking around on all the labyrinth in order to find an exit or some other alternate ending.

By the way, on camera 6 there's a place shaped like |-- you can enter but you can't leave... is there any way to get out of there? (just curious, and I don't feel like trying it at the moment)

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Rated 4 / 5 stars

Slow but ok game I didnt even bother to get any medals.


Rated 4 / 5 stars

A worthy sequel...

I stumbled upon this game one day, not even knowing there was a first part of this game. When I figured it out, I decided to play that one first before attempting to tackle this one.

I would probably say the same things I did in my first K.O.L.M. review; atmospheric yet charming but somewhat sad in a way. I'm guessing it's because of the music and the sheer loneliness this game conveys to me.

I'm glad you decided to continue the story. The inclusion of Father seemed like it would complicate things, especially after revisiting Mother's facility and reading her opinion about it.

I was strangely intrigued by it, but I just knew something bad would happen at the end. And I was right. There are still things I don't really understand about the family, but I hope there's a better, happier ending to this series. I just feel like I should do something for the kids and I hope I get to do that.

I like the gameplay was expanded, even if only a little, particularly in the team tag area. It was also a relief to find out that the robot has every upgrade from the first game and not mysteriously lose them like so many other games do.

Did I say robot? I might as well call him by his real name from now on. Robby has probably the sweetest voice a robot can have. His 'Hello!' is just adorable to listen to and his sister Abigail is just as sweet. Oh wow, I think I just got teary eyed.

Still a pain to play on a QWERTZ but I can live with it.

I hope K.O.L.M. 3 will be just as awesome as the previous two entries. I really want to see Robby and Abigail back together.

P.S. To all those reviewers who mentioned seeing a face on a black screen when you're changing the screens... thank you very much! Now I can't sleep anymore.

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