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Uploaded
Sep 15, 2011 | 4:44 PM EDT
  • Daily 3rd Place September 16, 2011

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Medals

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EASYCOMPLETE 5 Points Beat the game on Easy
FINDGIRL 5 Points Find the girl.
FIRSTBOMB 5 Points Explode your first bomb.
LIGHTARMOR 5 Points Get the first light upgrade.
OLDHOUSE 5 Points Visit your old house.
HARDCOMPLETE 25 Points Beat the game on without hints.

Author Comments

The little robot is back.
After escaping the clutches of his Mother in the dark depths of the facility, he realises that his troubles have only just begun.
Can he once again beat down the voices in his head and prevail?
This time, it's not just his own neck on the line.

Reviews


IAmTheDarkWizardIAmTheDarkWizard

Rated 4 / 5 stars

Plus points on storyline, minus on gameplay

I have to admit, when I played the original KOLM, I enjoyed the game, but my first reaction was: "A platformer in which the main character is guided by an unseen female voice who later turns out to be evil - *yet another* Portal rip-off?
This time around, however, you definitely added a lot of depth to the story. KOLM II broke away from the basic "evil guide" storyline and added two new characters, probing into the backstory and raising a lot of questions. Why is Robert a robot? Exactly what kind of family does he have? And why does everything feel so post-apocalyptic? This game did a very good job setting a mood, from the unique camera perspectives to the music.

The story is the reason I liked this game and rated it decently well. Because honestly, the gameplay was lacking. In the original KOLM you had to work for everything - you even had to find an upgrade to be able to see properly. In this game, it feels like everything is just given to you - you start with triple jump and shooting abilities. Nothing posed a real challenge; the puzzles were easy and the enemies were a joke. I did like the 2 character puzzles, but I felt you only really got to use it to solve two or three decent puzzles. It was really short compared to the first KOLM, also.

So I think the story has improved to a degree that KOLM II warrants a recommendation, but I'm hoping that KOLM III is longer and more challenging.


People find this review helpful!

ErichoEricho

Rated 5 / 5 stars

You've done it again

It's amazing to see you guys come together yet again to create a wonderful and magical world for the player to interact with. This is among the best designed things I have ever come across in all of my playing games here. The game itself looks like it exists seperately on some other plane with how it's presented. It just shows the real effort and creativity to make this. I don't even know what's going on, I just know that it's done very well.

It's fantastic to see this character fly and jump around, not sure of what is in his environment. You even manage to journey into yourself with this. The music, as expected, is fantastic and gives you a sense of being in a strange land. The light hurts you, but you manage to find ways to cover it up. Even the enemies appear to be helping you with blotting out the light. Thank you for giving me a great trip into my own psyche.


People find this review helpful!

roadkiller500roadkiller500

Rated 5 / 5 stars

love

love this game so much



teremakiteremaki

Rated 5 / 5 stars

Thank You

The sheer innocence of the robot brought tears to my eyes


People find this review helpful!

Fragger51Fragger51

Rated 5 / 5 stars

omg

i almost said bull sh!t