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Crystal Story

rated 4.28 / 5 stars
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Adventure - RPG

Credits & Info

Sep 14, 2011 | 5:51 PM EDT
  • Weekly Users' Choice September 21, 2011
  • Daily Feature September 15, 2011

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Explore 7 5 Points Explore 7 floors
Om Nom 5 Points Feed your pet 5 food items
The King of Slime 5 Points Defeat King Slime
Warp 7 5 Points Discover 7 warps
Agent Defender 10 Points Beat Zombie Defense on Hard
Armory Master 10 Points Upgrade equipment 20 times
Be Like Paper 10 Points Defeat Rock
Bop on the Head 10 Points Defeat Bop
Explore 15 10 Points Explore 15 floors
Fighting Love 10 Points Spend 30 points on the Fighter Tech Tree
Heal Please 10 Points Spend 30 points on the Healer Tech Tree
Hunter 10 Points Collect 20 types of monsters in the Bestiary
Level 10 10 Points Have one character reach level 10
Level 25 10 Points Have one character reach level 25
Level 5 10 Points Have one character reach level 5
Mage Mastery 10 Points Spend 30 points on the Mage Tech Tree
Rare 10 Points Defeat one of the three rare monsters in the game
Rich Person 10 Points Acquire a total of 50,000 Gold
Rock and Rawr 10 Points Defeat Rock Twice
Rogue Squadron 10 Points Spend 30 points on the Rogue Tech Tree
Stuffed! 10 Points Feed your pet 30 food items
Warp 15 10 Points Discover 15 warps
Well I Didn't Vote For You 10 Points Defeat 5 Kings in the Wanted List
What, No Gravy? 10 Points Defeat Bop Twice
Beastmaster 25 Points Complete the Bestiary
Expert Defense 25 Points Beat Zombie Defense on Expert
Explore 30 25 Points Explore 30 floors
Kingslayer 25 Points Defeat all the Kings in the Wanted List
Level 50 25 Points Have one character reach level 50
Missing Cat 25 Points Complete the MISSING quest line
Slayers Dargon 25 Points Defeat Dargon
Stolen Hearts 25 Points Complete the STOLEN quest line
Warp 30 25 Points Discover all warps
Ultimate Slayers Dargon 50 Points Defeat Ultimate Dargon
Nyan Secret Medal: Unlock this medal to view its details!

Author Comments

<-- Check out development news for Crystal Story II (Click my profile)

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Edit: Mobile version can be found here:

Crystal Story is a turn based rpg that uses a random dungeon generator. You control four characters and configure what skill sets they learn along the way. You can earn equipment upgrades that will help you traverse through Evil Cave by destroying monsters or playing minigames.

Whoa thanks for the reviews! I love you guys! :D

Edit: I have been hearing a lot about save files recently. You can backup your save files here:
C:\Users(username)\AppData\Roaming\Macromedia\FlashPlayer\#SharedObjects\(so me number)\\579000\579445_rpg.swf
The file names should be rdgDataSlot(number)

Clearing cookies and/or cache will delete saves.

Also check out: (Awesome Art!)

Expert Defense :P

Game has been updated:
v1.1.1 (9-30-11)
Features added:
- added a mute button on the title screen

v1.1.0 (9-28-11)
Features added:
- Gamble shop (Players can now buy random equipment using gold)

Bugs Fixed:
- Fixed a crash when opening the menu while engaging a monster
- Fixed characters being able to cast skills while silenced
- Gold recieved from wanted monsters should now be rewarded properly
- Fixed a bug where mp can be greater than max mp
- Character stats should now update when changing equipment

Balance Changes:
- Slightly increased the price of armor upgrades



Rated 4 / 5 stars


I...actually don't have a lot to say! It's just a fun rpg with a bit of customizability, I like it. I'm not sure what's with all the overly critiquey whingey reviews this is getting. Could I ask if where you allocate your skills affects your character stats? I'm guessing it does since the characters I made a rogue and a fighter had much higher attack and defense while my healer had tons of defense, and my mage a lot more magic, but never saw the stats go up when putting the points in so It left me curious how it works.

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Rated 4 / 5 stars

Pretty good man.

Not the best RPG, far from the worst. Don't strive to be Epic Battle Fantasy. MAke Epic Battle Fantasy strive to be you. You'll go far man.

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Lan14n responds:

I'm pretty sure EBF is an awesome game. It's just I think that games can coexist without having to bash one another. It's like the CoD vs BF thing going on right now. If you like CoD, that doesn't mean everything BF is terrible and you go to forums and whine about it. Both games play differently, Cod is more like a lone wolf game while BF is more team based tactical. Both can coexist and just pick what ever suits you (or even both). Wait... what am i talking about again?


Rated 4 / 5 stars

Good work

Perhaps a bit too comprehensive... alot of stats that just don't really seem to have any value, such as all the resistance pendants, and things like Remedy that aren't really useful (battle is always over before the character would take much poison damage anyway). Not sure what some of the stats do (ie speed).
Few more character images, with different reactions, would add to the story.
Also... AUTO-SAVE! I had flash crash when I reached Level 10, taking characters back to my last save at level6. Yes I know I should be manually saving more often, but auto-save is a GREAT freature.

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Rated 4 / 5 stars

Mystic Quest names :)))))))))))))))

Pretty good rpg overall. Quick question: You did take the names from characters from FF Mystic Quest didnt you?^^


Rated 4 / 5 stars

Crystal Story- well worth playing

Game Overview:
An excellent take on classic dungeon-crawling RPG's, this game is essentially an early Final Fantasy or Breath of Fire, with a solid dose of humor appropriate for most anyone and nice- if simple- visuals. The story moves well, the gear selection is good, the side quests add to the game without detracting, and the mini-games are fun.

The music is generally appealing, although the battle theme will wear on you after a few hours of play. There is a slight lag- perhaps just my internet or computer- between clicking a button or menu and the sound effect, but it's not enough to annoy most people.
Sound Score: 8/10.

The graphics are nothing too special... But in the case of flash games, that's often a GOOD thing, as far as I am concerned; there is a lot to be said for straight-forward simplicity; far too many flash games try to be too pretty, and end up having obnoxious load times or lag during shiny bits. The graphics in Crystal Story are a combination of basic backgrounds and quasi-cell-shaded sprites for the characters and enemies. Boss enemies even have two sets of sprites: their starting sprite, and one they change to when they are half beaten which shows the abuse the players have handed out. The animations for special attacks and spells are straight-forward; nice without being overkill, but not too under-stated. My only REAL gripe is that sometimes icons for buffs/debuffs on Tristam are lost because enemy sprites overlap them.
Graphics Score: 8/10

RPG flash games follow two types: hotkey, and point-and-click. Crystal Story is pretty much following the standard for the second type to the letter... you just point at what you want and left-click. There are hot-keys for combat, which do help somewhat. Personally, I'd like the option of movement being on the arrows or WASD, so I can move more efficiently than my touchpad allows; decades of controller gaming have left me with a quick-draw thumb for a d-pad, but general clumsiness on the touchpad. That's not really the game's fault, but seeing the option to use hotkeys for everything appear in a sequel would be nice. In general, though, the control is bug-free, and I've had no problems that came from the game, just me.
Control Score: 7/10

The story is simple, as are the stories of the side-quests. That's nothing against them, though. This is a dungeon-crawler, so the bare-bones approach is fine. There's enough plot to keep the characters talking, and the party's wit (or lack of) will keep you hunting up other bosses to see the next cut scene. However, with the story being so basic, I can't really score it as high as I might.
Story Score: 7/10

The game really isn't that hard. There are teleporters scattered around the primary dungeon to make trips to town easier, and a scroll that will let you go back to town from anywhere. The enemies respawn every time you leave the dungeon, so it's no sweat to grind out the levels and gold you need to make progress a breeze. There are some enemies that are annoying, but few are truly difficult.
Difficulty Score: 5/10

Crystal Story provides several side-quests. There is also a Random Dungeon Generator, where the enemies are automatically scaled to the level of your party; this means the levels are often much harder than the level of the main dungeon you're currently on. There is also a mini-game that can be unlocked, where you play a jewel-matching game in order to defend the town from zombies- and you have to be quick in order to win. It's not Tetris, but it's mildly addictive. On top of all that, there are achievements that can be unlocked along the way for various things- completing the Bestiary, fully exploring a certain number of maps, collecting X amount of gold, etc. They're all pretty standard for an RPG or Adventure game, but it's always nice to have a few more things to do.
Extras Score: 8/10

Overall Review:
A very good game. I certainly hope there will be a sequel, preferably with a few minor tweaks (hotkey movement wouldbe nice, lol :P ).
Overall Score: 8/1

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