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Sep 14, 2011 | 5:51 PM EDT
  • Weekly Users' Choice September 21, 2011
  • Daily Feature September 15, 2011

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Explore 7 5 Points Explore 7 floors
Om Nom 5 Points Feed your pet 5 food items
The King of Slime 5 Points Defeat King Slime
Warp 7 5 Points Discover 7 warps
Agent Defender 10 Points Beat Zombie Defense on Hard
Armory Master 10 Points Upgrade equipment 20 times
Be Like Paper 10 Points Defeat Rock
Bop on the Head 10 Points Defeat Bop
Explore 15 10 Points Explore 15 floors
Fighting Love 10 Points Spend 30 points on the Fighter Tech Tree
Heal Please 10 Points Spend 30 points on the Healer Tech Tree
Hunter 10 Points Collect 20 types of monsters in the Bestiary
Level 10 10 Points Have one character reach level 10
Level 25 10 Points Have one character reach level 25
Level 5 10 Points Have one character reach level 5
Mage Mastery 10 Points Spend 30 points on the Mage Tech Tree
Rare 10 Points Defeat one of the three rare monsters in the game
Rich Person 10 Points Acquire a total of 50,000 Gold
Rock and Rawr 10 Points Defeat Rock Twice
Rogue Squadron 10 Points Spend 30 points on the Rogue Tech Tree
Stuffed! 10 Points Feed your pet 30 food items
Warp 15 10 Points Discover 15 warps
Well I Didn't Vote For You 10 Points Defeat 5 Kings in the Wanted List
What, No Gravy? 10 Points Defeat Bop Twice
Beastmaster 25 Points Complete the Bestiary
Expert Defense 25 Points Beat Zombie Defense on Expert
Explore 30 25 Points Explore 30 floors
Kingslayer 25 Points Defeat all the Kings in the Wanted List
Level 50 25 Points Have one character reach level 50
Missing Cat 25 Points Complete the MISSING quest line
Slayers Dargon 25 Points Defeat Dargon
Stolen Hearts 25 Points Complete the STOLEN quest line
Warp 30 25 Points Discover all warps
Ultimate Slayers Dargon 50 Points Defeat Ultimate Dargon
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Author Comments

<-- Check out development news for Crystal Story II (Click my profile)

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Edit: Mobile version can be found here:

Crystal Story is a turn based rpg that uses a random dungeon generator. You control four characters and configure what skill sets they learn along the way. You can earn equipment upgrades that will help you traverse through Evil Cave by destroying monsters or playing minigames.

Whoa thanks for the reviews! I love you guys! :D

Edit: I have been hearing a lot about save files recently. You can backup your save files here:
C:\Users(username)\AppData\Roaming\Macromedia\FlashPlayer\#SharedObjects\(so me number)\\579000\579445_rpg.swf
The file names should be rdgDataSlot(number)

Clearing cookies and/or cache will delete saves.

Also check out: (Awesome Art!)

Expert Defense :P

Game has been updated:
v1.1.1 (9-30-11)
Features added:
- added a mute button on the title screen

v1.1.0 (9-28-11)
Features added:
- Gamble shop (Players can now buy random equipment using gold)

Bugs Fixed:
- Fixed a crash when opening the menu while engaging a monster
- Fixed characters being able to cast skills while silenced
- Gold recieved from wanted monsters should now be rewarded properly
- Fixed a bug where mp can be greater than max mp
- Character stats should now update when changing equipment

Balance Changes:
- Slightly increased the price of armor upgrades



Rated 4 / 5 stars

Great Game!

I really love these kinds of games. I do think, however that you could have made the experience better by improving the appearance of certain aspects of the game, such as the dungeons and the animations. The rooms and corridors are monotonous and need a bit more sprucing up because it does get tiring staring at the same wall and floor over and over. The animations for the attacks are a bit lacking. Some attacks look similar, and could do with some distinction. Overall though, these little irks don't take away much from the core of the game which i do enjoy.

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Rated 4 / 5 stars


This game is pretty great. I like how Phoebe throws bananas at her enemies. I enjoyed doing the quests, leveling up my guys, and finding better weapons. I haven't figured out the slime pet thing either. I'm saving up on food so I can test out some different combinations. I haven't beat the game yet either. I will probably beat it later today.

Some flaws I found were that the story line was kind of lacking, the dialogue was really gay sometimes or just didn't make sense. I also encountered an error that made me lose some progress. I used a town portal after I killed some enemies and then came back and the game froze. I think its because I spawned on a guy. To other players: I would be careful where you use a town portal.

I would like to see a sequel with more dungeons instead of one big long one. Maybe some other towns to go to as well. And then a plot would be nice. Maybe the slime pet could follow me around too.

Anyways great game!

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Rated 4 / 5 stars

Simple yet addictive

The game is Simple yet addictive, i never taught i would be playing this game for a long long time(i had it in bookmarks tab) but there are some issues about this game
- I Find some skills to be Overpowered such as
Battle Cry - i find it overpowered because the enemies attacks become 0, it should have been 10% of their attack (stackable)
- I Find the game so easy in the mid-game because the enemies have low health and you can use as many skills as possible to them which are powerful and you can carry ether to replenish them. i suggest you can only carry 10 of each healing items at a time
- Whenever the enemy attacks with poison and it misses you still get poisoned for no reason
- Healers are useless. as i said before, you can carry as much healing item as you want
- its hard to identify what exactly the weapon/armors/rings do because you can only see in the stats what's being added or reduced unless you remove the item one by one and see what it exactly does
- If you can add a Retry Button on Zombie Defense. It pisses me off because you have to click 3 more buttons just to play again
- you must add how many times you wish to upgrade the weapon because its tiring to click just to upgrade
- you could add also how many of the items would you like to buy
- i find the golds useless because theres not much to buy in the shop (i had over 500,000 golds)
- add more selection to the shop and more expensive items
- The skills are somewhat repetitive such as
Attack Up, Roar, Shear, Haste, ETC they all have in the same heroes which is kind of repetitive because theres not much of a choice. what i mean is that the Heroes must have all the skills different from each other
- off with caps. you must add a timer the show how many turns left before the Buff is gone
- you should also add a "Go back to the Main Menu Screen" option if you wanted a better item to get from the slime
- you could always reload the game if you want better items from slimes which is i think useful and Noobish
- Speed is useless
- If you get poisoned (or any Status) and ended the match and get into a fight the poison status is gone. i have not even used a single status cure items because i can finish of a match so easily and the status is gone

Theres much more that i couldnt remember
The good thing about this game is
- It has a good but not best story
- Great Graphics
- Funny Dialog
- Memorable Characters
- even the game is a bit repetitive, you will still find yourself playing it for HOURS or maybe DAYS
- Funny Story

8.7/10 for me

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Rated 4 / 5 stars

not as good as epic battle fantasy...

but its quite good...
i liked the slimes.

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Rated 4 / 5 stars

Not bad.

Dunno if this was supposed to be some final fantasy parody or something, but the overall design of the game worked out. Best to sort out things I liked and things I didn't like that much and what could be improved.

Things I liked:
-The music was pretty well done actually. It had this classic final fantasy feeling too it. Really enjoyable for the time you play the game.
-The little adds around the main game, the little "side quests", the slime feeding option and the zombie-minigame were all devoloped pretty well.
-The kind of strategy you needed for some bosses (well not really, but whatever, the bosses where different at least^^)
-The different reactions from the creatures in the cave, making them feel different in a way (for example the samurais noticing you, but wait a while to chase after you, that was pretty cool)

Things I didn't liked:
-Balance issues. I believe you might have heard this quite often, but a lot of things feel really imbalanced in the game. The droprate of epics is one example that occured in my playthrough. Defeated the "Ultimate Dragon" with a level 30 cast using epics and legendaries from level 40-50. Kinda rendered the armory useless and a lot of legendaries you get along the way. I believe you should also be able to level up faster if you fight monsters 10 Level above you, since you could just rush the whole cave in a single go, if you just fight the rare monsters and bosses to get new epics.
-The lenght. It was fine for a random dungeon generating game to last a while, but 25 floors of nothing after the "final boss" felt too long. Plus the cutscene at the end was ... well ... yeah ...^^
-The animation. The game lost a lot of points in that one, really. Since the only comparable game in that category would be Epic Battle Fantasy 3 ... this game felt really weak in that aspect. That is one thing I enjoy alot about the turn based RPGs, the uber huge animations for all the different spells, attacks, monsters, etc. I mean, it was okay, but nothing that should mark the top of newgrounds.
-Ingame depth/Stats. The unimportance of some stats was kinda weird. the crit stat didn't seem to do anything, the speed stat was weird, because some caracters came three times in a row, but then needed ages to wait for their turn. It's also always uncertain, how starts the battle, which is something I would also put into the speed stat. That way you could plan your strategy along your party way better, instead of just casting the mightiest thing you have at hand (which worked suprisingly well, though).

Now even though this might sound like ranting, it's not meant to. I really enjoyed the game and since this is the first game for you in that category, it's really well made. I also dunno if you should tweak too much about the game anymore, since major bugs seem to be gone.

Oh, one last thing. I would have liked to fight the which! Sorcerers are usually a nice boss concept and that would habe been a really cool addition to the game.^^


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