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Sep 14, 2011 | 5:51 PM EDT
  • Weekly Users' Choice September 21, 2011
  • Daily Feature September 15, 2011

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Explore 7 5 Points Explore 7 floors
Om Nom 5 Points Feed your pet 5 food items
The King of Slime 5 Points Defeat King Slime
Warp 7 5 Points Discover 7 warps
Agent Defender 10 Points Beat Zombie Defense on Hard
Armory Master 10 Points Upgrade equipment 20 times
Be Like Paper 10 Points Defeat Rock
Bop on the Head 10 Points Defeat Bop
Explore 15 10 Points Explore 15 floors
Fighting Love 10 Points Spend 30 points on the Fighter Tech Tree
Heal Please 10 Points Spend 30 points on the Healer Tech Tree
Hunter 10 Points Collect 20 types of monsters in the Bestiary
Level 10 10 Points Have one character reach level 10
Level 25 10 Points Have one character reach level 25
Level 5 10 Points Have one character reach level 5
Mage Mastery 10 Points Spend 30 points on the Mage Tech Tree
Rare 10 Points Defeat one of the three rare monsters in the game
Rich Person 10 Points Acquire a total of 50,000 Gold
Rock and Rawr 10 Points Defeat Rock Twice
Rogue Squadron 10 Points Spend 30 points on the Rogue Tech Tree
Stuffed! 10 Points Feed your pet 30 food items
Warp 15 10 Points Discover 15 warps
Well I Didn't Vote For You 10 Points Defeat 5 Kings in the Wanted List
What, No Gravy? 10 Points Defeat Bop Twice
Beastmaster 25 Points Complete the Bestiary
Expert Defense 25 Points Beat Zombie Defense on Expert
Explore 30 25 Points Explore 30 floors
Kingslayer 25 Points Defeat all the Kings in the Wanted List
Level 50 25 Points Have one character reach level 50
Missing Cat 25 Points Complete the MISSING quest line
Slayers Dargon 25 Points Defeat Dargon
Stolen Hearts 25 Points Complete the STOLEN quest line
Warp 30 25 Points Discover all warps
Ultimate Slayers Dargon 50 Points Defeat Ultimate Dargon
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Author Comments

<-- Check out development news for Crystal Story II (Click my profile)

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Edit: Mobile version can be found here:

Crystal Story is a turn based rpg that uses a random dungeon generator. You control four characters and configure what skill sets they learn along the way. You can earn equipment upgrades that will help you traverse through Evil Cave by destroying monsters or playing minigames.

Whoa thanks for the reviews! I love you guys! :D

Edit: I have been hearing a lot about save files recently. You can backup your save files here:
C:\Users(username)\AppData\Roaming\Macromedia\FlashPlayer\#SharedObjects\(so me number)\\579000\579445_rpg.swf
The file names should be rdgDataSlot(number)

Clearing cookies and/or cache will delete saves.

Also check out: (Awesome Art!)

Expert Defense :P

Game has been updated:
v1.1.1 (9-30-11)
Features added:
- added a mute button on the title screen

v1.1.0 (9-28-11)
Features added:
- Gamble shop (Players can now buy random equipment using gold)

Bugs Fixed:
- Fixed a crash when opening the menu while engaging a monster
- Fixed characters being able to cast skills while silenced
- Gold recieved from wanted monsters should now be rewarded properly
- Fixed a bug where mp can be greater than max mp
- Character stats should now update when changing equipment

Balance Changes:
- Slightly increased the price of armor upgrades



Rated 5 / 5 stars


Good game


Rated 5 / 5 stars

Nice game!

I've been playing this game for a week now and for some reason I cant stop myself playing it all over again! One reason is because I really really enjoyed playing this game and I'm really a fan of RPGs ... tnx for making this game especially for those other fans of RPGs like myself! I hope u keep up the good work
and continue to make fun games for everyone ... :)

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Rated 5 / 5 stars

i loved it!

it is a fun game


Rated 2.5 / 5 stars


I am a huge RPG fan, I have played one of atleast every type of RPG and RPG series out there.

The reason I didnt like this so much, even though it is a great game is because... of unoriginality.

Battle system, level system, item system, and character designs aswell as names are all stolen prettty much or tweaked barely.

Level system- Dragon Quest. Its almost exactly like it, some name changes and instead of stat increases you give buff spells. It even has omnislash for some characters.

Character Designs- Tristam looks like goku, and has his outfit just recolored oraneg n red instead of blue n orange. he has similar hair n face expressions and movements except wields a katana.

Kaeli looks EXACTLY Like Tifa in her redone look in Advent Children Cinema. The only differense is one again re colors, make everything black and vwala. also she wilds a bow.

Phoebe is Ramona from Scott Pilgrims twin, even wields a hamemr and has a weapon names ramona. just recolor and take goggles off.

And finally Reuben... he actually looks very uinique actually... but very bland he wears a t shirt with a long sleeve under adn ahoody he lets down like a samurai coat when he fights... im so so for him.

fighting is just like final fantasys/ dragon quests. But thats not a biggy since thast teh genre so. but allot of attacks are names the same.

Some animations are lazy and when ever someone uses a melee skill or spell they so the same animation, even like frost strike and the frost spell stuff like that they looks exactly the saem just different attack variable.

Even though this is a recurring problem in every video game, you use alot of over used monsters even stole some like slimes. skeletons and other such monsters are to corny but thats not your fault. I only blame you for takine monsts like slime and even having slime king and such.

Walkign around looks really lame how it has oen sprite animation.

I do however love the random dungeon and i like the random weapon stats. it is a well balanced game and its fun but.. i think htat because you took so many elements from other games, which every big game developers so now... I want to see something original for once. Newgroudns opens up a new door to endless possibilities to do that and i was hoping for more.

Anyway in conclusion, this game is fun, and i keep playing but its onlyu good because of others ideas... not yours... you seriously just pieced popular video game rpg mechanics into it.

My suggestion is, REDO your character designs, when you change weaposn the weapon actually changes, make spells and attacks of the saem element and power level so different animations, have them do a unique animation for spells attacks and skills, like when Tristam uses his flam strike he does a kamehameha stance and somehow the enemies slashed then fire spurts out. Make that a sword swing animation but different from the attack one.

If it was your truest attention to mimic final fantasy, dragon quest, star ocean etc then thats sad if not thats uncanny but i doubt u didnt. im sorry if i seem to rough with my criticism but that my opinion. It IS a good game though. Obviously many people like it so be proud but I implore you, please be mroe unique and put in diffferent character designs etc.

If you would like I will provide character designs for you that are unique and not from major manga/anime/video games.


Rated 4.5 / 5 stars

Very Enjoyable

Things I love about this game:

- The character graphics were fantastic.
- Top down movement interface is very intuitive and much like that in many other adventure games. Combat is also kept intuitive, nothing complicated for a user to learn.
- The wandering monster reactions and the ability to see and move around them in real-time is a cool adventure game feature you don't always see.
- The combat screen is not 2d and you actually animated character attacks very well.
- The ambient music is kinda creepy.
- My FAVORITE thing about this game was the point-click movement and combat screen. I am not a console gamer and I'm not a huge fan of scrolling through combat choices. Using the mouse like that is awesome, major props for that.

The only things I did not enjoy so much:
- The initial cut scene was really really slow and I wanted to play really fast. I had to skip it but would have liked to know the whole story as well. A story summary if you skip the initial cut-scene would be nice.
- I use a high resolution and reading the screen was difficult at times. This was particularly frustrating when the characters were being introduced the first time. An options item that allows some kind of text manipulation may have helped.

Altogether a very enjoyable game. Thank you for making it.

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