Crystal Story
- Score:
- rated 4.24 / 5 stars
- Views:
- 773,157 Views
- Share Links:
- Genre:
- Adventure - RPG
- epic
- rpg
- anime
- turn
Credits & Info
- Uploaded
- Sep 14, 2011 | 5:51 PM EDT
- File Info
- Game
- 17.7 mb
- Weekly Users' Choice September 21, 2011
- Daily Feature September 15, 2011
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Author Comments
<-- Check out development news for Crystal Story II (Click my profile)
Also check out our facebook page: http://www.facebook.com/C rystalStoryGame
Edit: Mobile version can be found here:
http://www.newgrounds.com /portal/view/581294
Crystal Story is a turn based rpg that uses a random dungeon generator. You control four characters and configure what skill sets they learn along the way. You can earn equipment upgrades that will help you traverse through Evil Cave by destroying monsters or playing minigames.
Whoa thanks for the reviews! I love you guys! :D
Edit: I have been hearing a lot about save files recently. You can backup your save files here:
C:\Users\(username)\AppDa ta\Roaming\Macromedia\Fla sh Player\#SharedObjects\(so me number)\uploads.ungrounde d.net\579000\579445_rpg.s wf
The file names should be rdgDataSlot(number)
Clearing cookies and/or cache will delete saves.
Also check out: (Awesome Art!)
http://kevinxnelms.devian tart.com/#/d49z6qp
Expert Defense :P
http://www.youtube.com/wa tch?v=S5hwSQ58LUc
Game has been updated:
v1.1.1 (9-30-11)
Features added:
- added a mute button on the title screen
v1.1.0 (9-28-11)
Features added:
- Gamble shop (Players can now buy random equipment using gold)
Bugs Fixed:
- Fixed a crash when opening the menu while engaging a monster
- Fixed characters being able to cast skills while silenced
- Gold recieved from wanted monsters should now be rewarded properly
- Fixed a bug where mp can be greater than max mp
- Character stats should now update when changing equipment
Balance Changes:
- Slightly increased the price of armor upgrades
Reviews
Rated 5 / 5 stars November 16, 2012
Out of all the rpgs that I've played, this is by far the best one! I love how easy it is to learn if you've never played an rpg before and I also love the fact that you start with four characters instead of the usual one. This makes it easier to beat bosses and the higher levels of Evil Cave. The only problem I have is the gambling part of the shop. I mean, if you have the money it's a great thing to use. I just wish it was one set price, instead of the price increasing with every level you gain. Other than that, I have no problems. It's an extremely well made game, and one of my all time favorites. That's why I'm giving it 5 stars (but I wish I could give it 10 stars! It's that good!)!!!!!!!!!!
Rated 5 / 5 stars November 15, 2012
Lovely, lovely game
I see nothing wrong the only thing i didn't like what the soundtrack repeats, but there was an option to change it :D
5 STAR! good job
Rated 5 / 5 stars November 3, 2012
This is great! Its a simple game you can pick right up and get into. I play a lot of RPGs and I gotta say, simplicity can be nice. There's nothing lacking here. Great job.
Rated 1 / 5 stars October 29, 2012
Ok... I have played over 200 RPG's in total... This one is pretty low in the rating. You need to make it start with ONE PERSON in it! No one want's to start with tons of people at once when they come to play a RPG that you expect to be able to make your own character.
Rated 4.5 / 5 stars October 25, 2012
Regarding nbomb's review, "it is boring because it forces newcomers to have prior knowledge of rpg's", I believe he may have not noticed the top-left corner of the game screen when you are in town. The "?" button is very useful for those who do not understand what to do - I was clueless for a fair bit in the beginning as well until I skimmed through the simple manual.
I was surprised to find that the dialogue is presented in the Visual Novel style - gotta' acknowledge the good first impression it gave. Still, I find the posture of the characters at times awkward - hunched backs, lazy eyes, forever unchanging facial expressions ... Moving onto the Stats page, the character avatars have a slightly similar style, akin to Valthirian Arc (also an indie RPG). The sprite that moves around in the dungeon map is - of course - small, but not overly chibi like most games (that follow a generic JRPG fashion). Animation for moves are done with satisfactory results, I've only trained my characters until level 15 so I can't be sure if every skill has a unique animation for itself (not including foes who sometimes have the same skills as your mercenaries).
The sound is fitting and cheery with a bit of relaxing effect to it (I'm talking about the town's background music!), and thankfully there are a number of soundtracks that are changed from scenario to scenario (dungeon, battle, dialogue, etc.) There're sound effects too in battles when you cast buffs/debuffs and inflict damage on your enemies, so that's a plus!
Controls are entirely dominated by the use of your mouse. To interact, click on icons for things to do when you're in town such as buying potions/ethers, or to choose moves during a battle, or to switch equipment in the Equip page, etcetera - you get the idea. To move in the dungeon, click on the location you want to move. "It gets annoying when my character is stuck behind a wall!" There's also another way - click and draaag. Tristam's sprite will move constantly this way (though your mouse better be grasp-friendly or your finger will ache after playing the game for over an hour). Tip: You don't have to stop at a treasure chest, just run through it.
I have to be frank here, this game really sucked me in. I spent at least 6 hours of gameplay before doing a review for it. (And I'll break down the review for gameplay into different paragraphs because it's just so immense.)
Unlike a strict and inflexible skill learning system, the author has implemented a creative skill tree method in which you can focus all your AP (Ability Points) to one job - each character having the option of 3 jobs - or distribute them however you like.
I do agree with dragonslash's remark regarding the Equipment Upgrade. It. Was. Annoying. For me, at least. And yes, I too concur on his idea of adding the "Upgrade All" idea - I had the moola, but I still had to upgrade - painstakingly level by level - the gears individually. Call it a troublesome drag.
There is a mini-game (Zombie Defense) to kill the monotone, and if you want to get better equipment than the white-coloured ones, then you should feed your pet slime (yes!) from time to time. Where else can you dump your Shiny Bone and whatnot junks? (I think you can sell it, but doubt it's worth much.) I'm a bit disappointed about the Pet aspect. I don't know about others - and more than half probably don't care for this - but I would love to *raise* my Slime and summon it into battle as a skill.
The storyline is unlike most I've encountered. You're not a hero aspiring to save the world, you're not the lost child of some legendary hero who is now searching for his/her father, and you're not saving a damsel in distress whom for whatever reasons the villains need to abduct. You are just looking for a witch to take a picture of her getting pwned by an upholder of justice - so he claims - who has no characteristics of a saviour at all. Original, amirite?
Art: 4.5 stars
Sound: 4.5 stars
Controls: 5 stars
Gameplay: 5 stars
Storyline: 4.5 stars (silly satire)
Overall: 4.5 stars (4.7 stars)