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Sep 14, 2011 | 5:51 PM EDT
  • Weekly Users' Choice September 21, 2011
  • Daily Feature September 15, 2011

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Explore 7 5 Points Explore 7 floors
Om Nom 5 Points Feed your pet 5 food items
The King of Slime 5 Points Defeat King Slime
Warp 7 5 Points Discover 7 warps
Agent Defender 10 Points Beat Zombie Defense on Hard
Armory Master 10 Points Upgrade equipment 20 times
Be Like Paper 10 Points Defeat Rock
Bop on the Head 10 Points Defeat Bop
Explore 15 10 Points Explore 15 floors
Fighting Love 10 Points Spend 30 points on the Fighter Tech Tree
Heal Please 10 Points Spend 30 points on the Healer Tech Tree
Hunter 10 Points Collect 20 types of monsters in the Bestiary
Level 10 10 Points Have one character reach level 10
Level 25 10 Points Have one character reach level 25
Level 5 10 Points Have one character reach level 5
Mage Mastery 10 Points Spend 30 points on the Mage Tech Tree
Rare 10 Points Defeat one of the three rare monsters in the game
Rich Person 10 Points Acquire a total of 50,000 Gold
Rock and Rawr 10 Points Defeat Rock Twice
Rogue Squadron 10 Points Spend 30 points on the Rogue Tech Tree
Stuffed! 10 Points Feed your pet 30 food items
Warp 15 10 Points Discover 15 warps
Well I Didn't Vote For You 10 Points Defeat 5 Kings in the Wanted List
What, No Gravy? 10 Points Defeat Bop Twice
Beastmaster 25 Points Complete the Bestiary
Expert Defense 25 Points Beat Zombie Defense on Expert
Explore 30 25 Points Explore 30 floors
Kingslayer 25 Points Defeat all the Kings in the Wanted List
Level 50 25 Points Have one character reach level 50
Missing Cat 25 Points Complete the MISSING quest line
Slayers Dargon 25 Points Defeat Dargon
Stolen Hearts 25 Points Complete the STOLEN quest line
Warp 30 25 Points Discover all warps
Ultimate Slayers Dargon 50 Points Defeat Ultimate Dargon
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Author Comments

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Edit: Mobile version can be found here:

Crystal Story is a turn based rpg that uses a random dungeon generator. You control four characters and configure what skill sets they learn along the way. You can earn equipment upgrades that will help you traverse through Evil Cave by destroying monsters or playing minigames.

Whoa thanks for the reviews! I love you guys! :D

Edit: I have been hearing a lot about save files recently. You can backup your save files here:
C:\Users(username)\AppData\Roaming\Macromedia\FlashPlayer\#SharedObjects\(so me number)\\579000\579445_rpg.swf
The file names should be rdgDataSlot(number)

Clearing cookies and/or cache will delete saves.

Also check out: (Awesome Art!)

Expert Defense :P

Game has been updated:
v1.1.1 (9-30-11)
Features added:
- added a mute button on the title screen

v1.1.0 (9-28-11)
Features added:
- Gamble shop (Players can now buy random equipment using gold)

Bugs Fixed:
- Fixed a crash when opening the menu while engaging a monster
- Fixed characters being able to cast skills while silenced
- Gold recieved from wanted monsters should now be rewarded properly
- Fixed a bug where mp can be greater than max mp
- Character stats should now update when changing equipment

Balance Changes:
- Slightly increased the price of armor upgrades



Rated 4.5 / 5 stars

nicely done

This game rocks! I loved the music choice, it went well with this game! The artwork was pretty good. I really enjoy turn based rpg games! I think they're cool! Let me list the pros and cons of Crystal Story.

Pros: random dungeon set everytime you enter and re enter Evil Cave, each class (Rogue, Mage, Fighter, Healer) has unique spells, each hero specializes in a unique weapon type, the ability to not ONLY buy and sell equipment, but also upgrade your weapons, armor, and miscellanious (accessory) items is a plus. I also like that you can save your progress and the fact that when you kill a new monster you'll find that its data is already saved in your bestiary!

Ok here comes the one thing that kept me from giving you a perfect 10!

Con:Whenever you level up, your max HP (health) and max MP (magic / mana) increases, but they don't refill after you level up! Ok like for example you have 100 HP and 200 MP and you level up to LVL 2! Your max HP and MP increase to 300. Your remaining HP and MP don't go up to match 300, instead they stay at 100 and 200 and you have to waste your items and your healer character(s) mana to recover HP to the new maximum HP limit.

I don't no how to make that anymore clearer,but it's what kept your game from being a 10/10! Other than that, exellent work! This game definitely deserves medals!


Rated 5 / 5 stars

awsome game all around

epic music, good story, side quests and all qualities of a good rpg


Rated 4 / 5 stars

Overall, a good rpg that just gets tedious.

It was an excellent rpg, gameplay wise, but with the lack of a compelling story, it got a little tedious. Great game, and I give it an 8

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Rated 3.5 / 5 stars

Addiction in Flash Form

a very addicting game thats well made. i just finished the first 25 floors. i found myself 5 lvls under the bosses since crab king and it was fairly easy. just buff your party in the beginning of any boss fight with buffs that affect the entire party, make sure you know 'heal all' and its a breeze. its pretty fun, however it does have its flaws.

1) the skill system does not give much incentive to use more than one skill tree per character. i found myself sticking with one skill path for each character and never changing it for the entirety of the first 25 floors, which gave it a sense of monotony. maybe give out more skill points per lvl and from sidequests or decrease the amount of points needed between skills. also my inventory would not stop flashing no matter what i did until i spent unspent points.

2) when a buff and debuff are both active on a character, it does not cancel them out and i found that the debuff is even more potent than the buff, this meant having to dispel both the buff and debuff away to clean the slate rather than simply casting the buff to return to normal.

3)the blind debuff is EXTREMELY crippling early game and downright annoying mid to late game. in early game you cant use eyedrops fast enough before the enemy simply throws another smoke grenade. i found myself avoiding the gas mask guys on the map and focusing all my attention on them in battles. maybe if the hit rate after blind was something like 25-50% rather than 0% it would balance it better. it really breaks the game too when you silence and blind an enemy as you can then take your sweet time killing them.

4) the treasure chests hold no incentive to pick them up and they disappear if you run into enemies before you grab them. maybe make them spawn less often with better rewards.

5)the zombie defender minigame isnt very responsive when your clicking on the tiles. this punishs you big time in hard, and makes it impossible in expert.

6) the mp system makes early game more conservative with skills and mid to late game a spamfest without much need to conserve. i didnt find this too terribly troubling just quirky.

all in all a good game, just with lots and lots of balance issues

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Rated 5 / 5 stars

Is there a part two?

Love the game. I hope that I'll see the witch(the antagonist) fight if there will be a part two.