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Dirk Valentine

rated 4.08 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Sep 14, 2011 | 6:47 AM EDT

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Author Comments

Use the ARROW KEYS to move, UP to jump and DOWN to drop through a chain. Aim with the MOUSE and press LEFT MOUSE BUTTON to fire a chain.
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Rated 4.5 / 5 stars

good concept but...

every time i needed to drop down somewhere i would land on a missile enemy etc. and die and have to start the entire level over again because of poor camera movement exactly how am i supposed to know that there is a random missile launcher or tank down there or up there and puzzles are kinda stupid i mean if you screw up your jump or your not paying attention and get completely fucked and plus there are no checkpoints at all which also helps me explain my point that these should be improvements if you wish to fix these problems.

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Rated 3.5 / 5 stars

!Not bad

I enjoy the concept of this game more than the game play. Controls are a little tough to get used to. Love the wilhelm scream though. Good fun for a few minutes.


Rated 3.5 / 5 stars


just didnt captivate me to play.
Boring platforming
didnt feel smooth


Rated 3 / 5 stars

ight game i guess

its pretty cool because youhave to use stratagy


Rated 3.5 / 5 stars

Okay game, but boring story, and buggy.

Story: who knows? The "background info" text at the start faded away in maybe a second or so, as if it was just some tedious message to get out of the way so the game could begin (hint: if you're going to do that, don't bother with the story at all).

The game was generally okay (so basically you fire a "hard light bridge" or whatever it';s called, from Portal 2!), except (starting ~level 6 or 7 maybe) there were various situations with the blocks you pulled around, that couldn't be reset and meant you had to go kill yourself to re-do the level and be able to complete the game. Or, you could sequence-break to avoid this issue. It's kind of annoying both ways, though.

It's nice that you actually mentioned what the hell you're supposed to be doing, after only ~5-10 levels, with the whole "rescuing the princess" thing. That general story is incredibly uninspired, but it was nice to have a general justification ("he figures he can use the princess as a meat-shield to protect his fortress!", "I can't tell you Jack Schitt, because the general might be eavesdropping! Just keep going forward, for some unspecified reason! You're pretty screwed if you don't have radio contact, by the way!" ~I may have added some stuff that wasn't in the game, there).

Although the game seems to have only one soundtrack, looped, at least it's a *decent* loop. The graphics were quite polished though.

So basically, this seems fairly average. So, a 7, apparently.

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