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The ultimate goal for any aspiring jouster.
Will you ever claim it? Will your descendants?
You'll never know unless you try - but the Kings champion isn't going to make that easy!
Fun, but not original.
I had a lot of fun with this game, but almost immediately it reminded me of another game I've played, Infinity Blade. The concept is pretty similar--leveling up your weapons until you've mastered them, not getting experience from a piece of equipment you've mastered, starting with a new generation with the same equipment when you lose to the final boss, the final boss being exactly the same each generation...granted the gameplay is very different--jousting as opposed to sword-fighting--and the art/music was obviously original.
I'm not saying it's not a fun game--I had a lot of fun playing and beating it. But it's copying of Infinity Blade's style made me a little uncomfortable, that's all.
Very fun game, but I see room for improvement
Mainly in that I think you should incorporate shield movements, maybe when you're up to speed switch a view to oncoming, and move shield with asdw ? It sounds good at least.
Also not really getting any audio.
But still, pretty damn fun game
Woo! Beat it in 3 Generations!
I have to say, I found it very engaging. I was always doing something, and I enjoyed the idea that you were a new generation constantly trying to avenge your past generations! I do wish there was a bit more variety, something to keep the fun of it all going with each generation, as every joust is the same - with the exception of their armor being tougher, and their hits hitting harder. But all in all this was a very fun game.
This game has had some definite changes since I first played it on Armor Games. The AI seems to respond better to the player, which adds a bit of challenge that it was previously lacking. I found that in the original version, it was extremely easy to dupe the computer by going to the extreme bottom-right to lure his shield away, then quickly going up to hit him in the head... it worked almost every time. I'm glad to see that has been changed.
I think my main complaint is the fact that EXP can only be earned with new items; this means that if the player has mastered items but can't afford new ones, he can't level up until he earns more money. Until this game I had never played a game that essentially forced the player to buy the ability to level up. Another problem with this EXP system is that if a piece of equipment is close to mastery, say it has maybe 190/200 points, although the game says "+60 EXP," the player only gets credit for the EXP left until the item is mastered; either credit should be given for the displayed amount of EXP, or the displayed amount should be changed.
Regardless, an overall enjoyable game, although it gets a bit monotonous trying to grind out enough money for the best horse. When I got it on Armor Games, I think I had gotten to generation 6 or 7, and I'm really not looking forward to doing it again. It would be nice to have a bit of replayability.
but way too easy, by the second generation you can become champion and once you do the game is over with most of the upgrades being useless.
There is no game. Trust me. DO NOT PLAY!
A bonus episode of an anime-inspired series about an otaku turned dooms day survivor!
Time to find this Wizard of OZ.
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