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Sep 11, 2011 | 9:47 PM EDT

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Author Comments

EDIT: Added a skip feature to the tutorial

PROGRAMMING - Kevin (me)

ART -

MUSIC - NickPerrin

Have you ever wondered what it was like for the individuals who jumped from the towers the day of the attacks?

Well now you can see exactly how it went down and why they did it in this 100% accurate representation of the 9/11 attacks!

Featuring the amazing art by a popular artist who doesn't want his name featured.

This is a follow up game to my original 9/11 Simulator!

http://www.newgrounds.com /portal/view/547977

BTW, this game is butthurtedly hard and you will be upset, BUT DON'T GIVE UP!

Have fun and happy September 11th!

Reviews


victorfffvictorfff

Rated 5 / 5 stars

hehe

cmon its a game... all haters i dont get you yeah it was bad REALLY bad but srzly arent we over dis?


Kevin responds:

Shut up.


fa2mannfa2mann

Rated 1.5 / 5 stars

What does this..

have to do with anything! I CAN appreciate game, ONLY when the odds are fair. That's why this game sucks.

1. What do missiles have to do with 9/11?
2. Are the missiles specifically aiming for you? (IT CERTAINLY SEEMS LIKE IT)
3. If 'yes'is the anwser to question above. Why would terrorists aim missiles at you, are you that important? (ill anwser that: NO)
4. There is to much going on. The missiles that are coming from right are better to be removed.
5. The bounce effect that you make when you hit the sides of the screen don't make sense.
6. Is there anything that i liked about this game?

And as for other players here is my best tip:
Stay as far as you possibly can to the upperleft corner off the screen. I almoust made it. Came 5000 short.

Good luck to all.


People find this review helpful!
Kevin responds:

1. Nothing
2. The positioning is random, however sometimes it just fucking goes straight for you
3. It's the government
4. Fuck your opinion, make your own games
5. See above
6. See above


NineteenthNineteenth

Rated 3.5 / 5 stars

So much potential wasted on a 9/11 gag.

I really like it. The music is pretty good, but it feels like could have been a real game. Ditch the 9/11 theme, make your dude super awesome, crash through robots and stuff, defeat everybody, grandma, dogs, the mailman, etc and destroy the earth and get the girl.
Oh, lower the difficulty and increase the speed with arrow key control. @_@ It's like an 8bit chaindriver .


People find this review helpful!
Kevin responds:

heheh it's fun when it's hard.


SevasTraSevasTra

Rated 1 / 5 stars

Not too enjoyable.

Sorry but I just can't enjoy it. It has nothing to do with the subject it's just that there is no skill to this game it's based off luck because of the randomly generated missiles. It's about getting lucky that you were in the right spot or not because they move so fast to no pattern.
Your last game was fun because it was hard, in 9/11 simulator you died because you screwed up not because some missile blindsided you out of nowhere that you couldn't predict or avoid. Also in this you die because the invisible corner of your sprite touches the invisible corner of the missile's sprite. Now unless there is some pattern somewhere that I am missing for the lateral missiles this game isn't hard it's just random. This is why I hate games with randomly generated objects, I don't mind dieing because I messed something up, but I hate dieing because some random unavoidable object screws me over.


People find this review helpful!
Kevin responds:

Staying to the left and kinda following the up/down missiles is the best strategy.

Also the hitboxes in this are considerably small compared to the first 9/11 game... I made it so barely touching it wouldn't kill you.


StabbmasterStabbmaster

Rated 1 / 5 stars

still not a very good game

at least the controls are better this time around. still get cheap deaths, still randomly hard for no good reason. the only problem is you tried, yet again, to go for the whole "offensive = lol" and still failed. that's fine though, do as you will. there's a reason the only games you contribute to that seem to be worth a damn are the collaborative ones.

i give the composer two stars for the music


People find this review helpful!
Kevin responds:

Games that are made in 5 hours tend not to be of the best quality.

Also apparently this is offensive reading some previous reviews