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EDIT: Added a skip feature to the tutorial
PROGRAMMING - Kevin (me)
ART - <Name Omitted>
MUSIC - NickPerrin
Have you ever wondered what it was like for the individuals who jumped from the towers the day of the attacks?
Well now you can see exactly how it went down and why they did it in this 100% accurate representation of the 9/11 attacks!
Featuring the amazing art by a popular artist who doesn't want his name featured.
This is a follow up game to my original 9/11 Simulator!
BTW, this game is butthurtedly hard and you will be upset, BUT DON'T GIVE UP!
Have fun and happy September 11th!
This game is not fun
I understand that this is a 9/11 game, which in itself is a touchy topic, but why did you make it so challenging? Maybe you forgot that games are suppose to be fun? There are some people that enjoy impossible games and that is fine, but not everybody. This game feels like I already finished a game and now I am in Nightmare mode.
If you wish to make games this difficult, then you have some options. Offer a challenge system; easy, medium, or hard. Develop a normal game first, and then crank up the difficulty for an unlocked feature.
It seems most of the reviews mention this game challenge. Perhaps they are all correct? Please think about this before you make your next game. Thank you.
Maybe you've never played a NES or SNES game but they are notorious for being ridiculously hard.
I like emulating that because I'm an asshole and I don't give a shit about your opinions.
I'll give you credit on this one because it's fun and I enjoy chaos.
Nothing would make me happy than seeing somebody falling out of a building for the fun of it.
hehehe asshole :))))))
cmon its a game... all haters i dont get you yeah it was bad REALLY bad but srzly arent we over dis?
What does this..
have to do with anything! I CAN appreciate game, ONLY when the odds are fair. That's why this game sucks.
1. What do missiles have to do with 9/11?
2. Are the missiles specifically aiming for you? (IT CERTAINLY SEEMS LIKE IT)
3. If 'yes'is the anwser to question above. Why would terrorists aim missiles at you, are you that important? (ill anwser that: NO)
4. There is to much going on. The missiles that are coming from right are better to be removed.
5. The bounce effect that you make when you hit the sides of the screen don't make sense.
6. Is there anything that i liked about this game?
And as for other players here is my best tip:
Stay as far as you possibly can to the upperleft corner off the screen. I almoust made it. Came 5000 short.
Good luck to all.
2. The positioning is random, however sometimes it just fucking goes straight for you
3. It's the government
4. Fuck your opinion, make your own games
5. See above
6. See above
So much potential wasted on a 9/11 gag.
I really like it. The music is pretty good, but it feels like could have been a real game. Ditch the 9/11 theme, make your dude super awesome, crash through robots and stuff, defeat everybody, grandma, dogs, the mailman, etc and destroy the earth and get the girl.
Oh, lower the difficulty and increase the speed with arrow key control. @_@ It's like an 8bit chaindriver .
heheh it's fun when it's hard.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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