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I made this game a while ago, proving myself capable to make more complex games.
I still like the game, it's almost a thrill to play, but I know that the game is a little slow to start.
I tried submitting this to "The Game Home Page" and "Addicting Games" without luck. I felt sad when they ignored my upload. But "Moonmana" liked the game, fortunately, and put it up on their website!
Anyway, the goal of this game is to reach the "Weird Region" and unlock all of the upgrades!
The only things I would improve are adding a brake, making things dissappear farther down (instead of as soon as they leave the screen) and improving your graphics. The graphics are the main downside, but it is no less fun! Keep working at it!
Thanks for the 9! :)
Yah I know, it was either making things disappear farther down, or lots of lag.
Thank you for the rating :)
I think -with better graphics, more interest points, bug fixes and an unending height- it could be the next "Toss the Turtle". =)
Well thank you!
An unending height? Technically it's infinite...
Great job on another flash.
This game was extremely addicting, in fact, I played it from 30-45 Minutes. Good job on that. Like always, since this is a longer game that you might have to quit, I suggest a save button AND a menu. Things dissapearing farther down after you run after fuel is ok, as you are allowed to still jet up from momentum after running out and collect coins anyway. This is good, but I would like to still control the rocket after it runs out.
Power-ups are your choice to make, but I simply suggest it because it makes things simpler, and puts the player back in the mix of being entertained and addicted. I don't like power-ups because they take the player from challenging themselves and trying to collect coins, to sitting back and watching the "magic" play out like a movie. So it's your choice, please consider everything.
Thank you! It does save for you automatically. Click "back" when in the upgrades page.
Powerups are a neat idea... I already have a couple things sort of like that... but I see what you mean :)
Thanks for playing!
It could really use some better graphics.
Now that I look back at it...
One of the major things I found annoying was the count down when your foward momentum stopped, for one thing, it was too fast maybe a little more time? The biggest problem was that you didn't pass by anything that you passed up, I think it may be a bug but you don't encounter any coins you missed when you fall, other than that it is pretty entertaining, good game.
Yah I know. It was either that, or tons of lag. Thanks for the rating :)
about depressed shapes. ▢△◯.
A thing for Titmouse's 5 second day.
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