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Pass 50 beautiful levels in this relaxing collect game
P.s: This game was created as an AS3 lesson for my pupils
Well, what theonlywhitewolf said was completely true - what's to mark down for?
The music is same as the game itself - too abrupt and short for a "relaxation" game. The music and stars change rapidly for the player to feel entirely at ease, and honestly, for this sort of game a more traditional approach in music (like piano) would've suited better than electronic.
But then, this is just for a little presentation, in which this fulfils its purpose, but otherwise this is an incomplete game.
the point is to collect 100% stars on each level
Stunning indeed. But it lacked a little on impressive.
Toted as a "Relaxing game", I find this the opposite as rather energetic.
Animation has Stunning potential to be relaxing, but for me the starts or sparkles were moving too fast. Slightly pretty patterns, but I can't see what is really taking place than shaking my mouse around.
The other issue, also with the speed, is no quality control. Every few collected sparks, my game paused for a noticable second and then jumped ahead to catch up for lost time.
Slow it down. Let us see the patterns being drawn. That'll add to a relaxing atmospehere.
Quality control. High, Medium, Low quality. Really nice and user-friendly way to ajust the game so it will play without (or less) lag. It breaks a relaxing mood when things get choppy. Calming patterns are usual smooth and unbroken.
Pretty But Pointless
It was beautiful don't get me wrong.
But the music wasn't that great.
& there's no real point to the game.
Not a bad game...
But I think the music is pretty awful for this kind of a game...
I like it!
I like the music and the atmosphere. Beat all levels with 100%
Blood, bullets and Hot Cheetos... Just another day in Necropolis.
Possibly the most evil cartoon series on the planet.
Every episode features a different video game stereotype!
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