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Hey guys, i know i need a better art work, but i make my best work whit this.. i hope in the future make better games.. I hope that they like the game though it is not very good
Thank you dragoswrath for the beta testing!
Seemingly had potential, but you killed it. Good job
But not so bad either, at least once you've figured out that you can use the q and e keys to throw small metal objects to the left and right, and that these small metal objects, which given the subject I'm assuming are supposed to be shuriken, can break down walls. Please include a list of controls for this game, and you'll probably improve your rating by quite a bit.
Aside from figuring out the controls, my main complaint is that this game may be considered to be a tad on the hard side, what with the later enemies (in the second stage, before the first boss) essentially killing you on touch and continuing to attack for about seven seconds after you kill them.
All in all, this needs some work, and probably on the low side of average. There is sufficient room for improvement, though, that this is worth holding on to.
-Mixing pixel art with vectorial images...well okay I guess
-can't get past the wall behind the 2nd enemy....maybe it's just a test, but then again, why would you post a test?
-I'm standing still in front of an enemy attacking me as I'm writing this and he doesn't seem to be able to aim for shit because He keeps missing me even tho I'm right in his face...fix this asap
-oh well I finally died
-Are you a troll?
the reason this got blammed last time is because this is horrible garbage. you uploaded it again with no changes, expect the same results.
Here is an Idea for your next game...
Instructions on how to do stuff. I don't like how you get locked into place when you press any of the attack buttons either... oh and the music wasn't bad reminded me of some 80s retro games. But I couldn't get past the giant wall because I didn't know how to do anything and couldn't go back to the menu or anything like that soo yeah. Better luck next time, nobody makes something amazing their first try just stick to it and I am sure you will make some great stuff further down the line.
These guys could be the biggest D&D dorks on the planet!
An experiment with a Wacom pad that evolved into much more.
Follow Tuk on his various adventures!
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