Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.98 / 5.00 8,805 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.02 / 5.00 43,022 ViewsLog in to save your medals! Don't have an account? Create one for free!
Sept. 6th - Reply to many comments below:
yes, we clearly inspired to Plants Vs Zombies: it's a so epic game!
PvZ evoluted the cell-board tower defence concept into a great gameplay experience.
Nothing to hide about our tribute to it.
Do you complain all FPS games inspired by Doom or Quake? Or RTS games following Command&Conquer or WoW/Starcraft?
Few gameplay genres divide videogames in categories. Then it's just an issue to be able to entertain players with new stories and fun :D
Xplored can invent something new (we did and we'll do with dozens games each year), but this time we just wanted to let you enjoy a free online game with a personal storytelling, inspired to a legendary title that ...btw my wife was playing on my iPhone that night below!!
So please guys enjoy our work and just have fun with us :D
-----
Hi NG guys!
..All came to my mind during a night when my little son awoke frightened by his own nightmares... and I used his toys and some fantasy story to make him confident and sleep again :D
...What about you?
As a kid, have you ever been frightened by the nightmares popping out from your wardrobe?
Reviews
Rated 5 / 5 stars September 8, 2011
You peolpe are retarded
Wow how many douche bag in the commentary section, the creator says in the description that the game is based in Plants Vs Zombies, so what do you expect?
Of course the game is gonna look like Plants Vs Zombies (Duh), there are so many game that look like other but a least this is good, stop complain about shit and enjoy the game and if you don't like it, that good too, but please Shut The Fuck Up about it.
Rated 5 / 5 stars September 8, 2011
xD...
like to plants vs zombies...but good game
Rated 3.5 / 5 stars September 8, 2011
cheap knockoff
A cheap knockoff of Plants vs Zombies.
Sure, you can say that it just inspired the game like Doom&Quake inspired the FPS genre, but later games added to it, expanded it, modified it. This is almost a 1:1 copy with maybe a few changed towers.
The only thing saving it is that it's somewhat enjoyable
Rated 3.5 / 5 stars September 8, 2011
Night-time mayhem. Can you keep your cool?
Toys Vs Nightmares captures all our bedtime fears from when we were young, and gives us an imaginative and strategic way to battle the creatures that go bump in the night! That being said, lets see just how this experience has been pulled together.
Presentation/Graphics: 7/10
Immediately when the game loads up, you're presented with an eye-pleasing title screen, prompting you to dive straight into the action. The colours are bright, and everything is drawn with a cartoon flair. You wont find yourself being blown away by the graphics, but they are somewhat unique to the author, and have a certain charm about them.
Special effects are unfortunately rather understated. Some toys may crumble apart, or enemies will disappear in puffs of smoke, but its nothing amazing.
All in all, its got a charm about it and is pleasing to the eye, but this clearly isn't a piece of artistic brilliance.
The story behind the game isn't spectacular; you're a kid in bed at night with various monsters advancing on you. You set up base and fend them off using various toys and such. It's by no means the most inspired concept in the world, but it passes with flying colours, simply because we can all relate to it, and it invokes a sense of nostalgia for many.
Gameplay/Control: 8/10
Lets start with the control. It's all simply point and click, which is appropriate, and you'll find you're not often zipping your mouse franticly around the screen, when trying to make your selections under pressure; everything is grouped sufficiently. One thing that you might wish you had is hotkeys. Granted, you aren't constantly in a frenzy trying to make your selections, but I just think it's always nice to be able to jump straight to the item you want at the press of a button.
The game gradually increases its difficulty, by introducing new nightmares with varied skills and attributes. At the same time, you're given new toys to fend them off with, again, each with their own special abilities and stats. I found constantly clicking the storybooks to generate energy for new toys quite tedious, and would have much preferred that you earned your energy from killing the nightmares, however it still isn't a bad way to execute this kind of game; I guess that's just more of a personal preference, but I'm sure some of you will feel the same.
Sometimes I felt that the difficulty made a sudden jump between levels, but it soon evens out after, so it's nothing to worry about, and actually keeps the feeling of challenge alive and present throughout the game.
Sound: 6/10
The music in this game is uninspired. It's typical of its genre, and it's repetitive, so instead of helping to immerse the gamer in the games atmosphere, it becomes more of a drone in the background. Now it's not exactly crucial in this kind of game, but it can be annoying, or disappointing to gamers expecting something more. The sound effects are also minimal, and unimpressive. It doesn't add any satisfaction for taking down a particularly touch nightmare.
That being said, the sound isn't exactly bad either. It's not choppy, or of poor quality, but it isn't going to be giving the audiophiles any orgasms.
Number Of Glitches: 1
I tested all the buttons and features, and as far as I could tell, there was only one glitch: when you bring up the settings screen on the toy select menu between rounds, clicking different settings will also select or buy toys from the menu. Not a huge gaming flaw, but sometimes annoying, especially when you accidentally buy a toy you didn't want yet.
On the whole, it's a fun game that has been delivered in style, with minor drawbacks. Dive under the blankets and load it up!
Rated 4.5 / 5 stars September 8, 2011
Plants vs Zombies the Expansion Pack
Not entirely a bad thing, since you actually captured the great gameplay of the prementioned game.