Be a Supporter!

Credits & Info

Uploaded
Sep 2, 2011 | 7:11 AM EDT
  • Daily 4th Place September 3, 2011

If you liked this, check these out!


Author Comments

Embark on your journey as either an Arkandian or Necretian(Or even a Demon/Ascended if you've completed the previous chapter), save the world and also fill your coinpurse!
Aided by your new friend Billy, crawl down into the deepest of dungeons and recover long lost artifacts, use them to destroy your enemies personally or even equip them onto you personal army and engage in large scale tactical combat.
Or if you prefer uncover the hidden secrets of crafting and outfit your warriors with your own crafted weapons and armour while you quaff home made potions.

Revenant takes everything that made Crusade great and expands it to a whole new level. The Arkandian Legends are a series of stories that you the player live through. Achievements, skills, items and victories in one story follow you through to the next, unlocking new features and advantages as you go.
Your actions will determine the course of your adventures and the choices you make can change the very nature of the world.

Reviews


FortyMedalsFortyMedals

Rated 4.5 / 5 stars

good job

fun to play, and alot to explore, i liked it



JojiroJojiro

Rated 4 / 5 stars

I'm not sure this review will be useful; I've only played a bit of the first and this one, and you already have yet another game out in the series.

At the beginning of both games, the hit rate was rubbish. It didn't make me feel like I achieved more to overcome that, it made me feel frustrated. There is nothing wrong with starting out at somewhere in the high 80% range for all weaponry; lack of training in a weapon will rapidly result in that weapon missing.

Having the tactics upgrade in this game was amazing, as well as having secondary weapon effects. Kudos to you on that.

Movement speed in dungeons was far too slow, especially where backtracking was necessary. You could have a speed adjustment button or skill that could solve this. Item collection was also slow both after battles and from chests; a "loot all" option is standard and useful, as well as auto-looting if you have empty space from enemies.

Gear bonuses were really boring, and the one-on-one dice based hacking and slashing needs that innovative boost that the tactics system got. I noticed mind flayers had high resilience to magic this time around. A lot more variance in enemies and how they fight is needed to spice up gameplay. Also, introducing more mini-plot lines with actual plot would be nice. The tailoring and blacksmith quests and the like were nice, but would be much nicer if you had interaction with a mage or smith like in game one.

That being said, the amount of dialogue between characters needs work. You aren't a script-writer, and I really think getting some feedback or assistance in dialogue could make the game smoother and feel not as off-kilter at times.

Another thing to note would be the odd choice of statuses. A status that chips away at the maximum health seems virtually useless. Having a mana dropping status is also odd, since enemies really don't have that many useful spells (only the same set you have, really). Lots of roguelikes have really interesting statuses you could incorporate.

For magic, I wish the damaging and healing spells had a dice visibly associated with them like weapons did, so you didn't have to guess.

Better graphics could also give the game a big boost. The icons don't really fit the game in my opinion, and the background scrolling when you move from menu item to menu item is an unnecessary delay.

The wiki doesn't exist!

This review was kind of just a stream of consciousness, but hopefully I touched on a few useful points to improve upon. It's a polished game, but with its huge size comes some misses on detail and design.


People find this review helpful!

bbrtkibbrtki

Rated 4 / 5 stars

Read this guys

If you get a black screen after the customization step, UPDATE your flash player. It's a known issue, the game even has a warning about it at the start. After the update it should work just fine.

Also, I just finished the first game in the series to unlock the demon form. Took a whole day. But this is some interesting metagaming. Hope you add some medals to this version as well. (ps: fix the demon medal on the other one please)


People find this review helpful!

ZakharovZakharov

Rated 4 / 5 stars

close, but not quite...

Overall, an excellent game. I like the combination of tactical and dungeon crawler RPG styles. The crafting system is simple and effective, and the items crafted are actually worth trying to find materials for!

I gave this game an 8 because the animation is almost a straight rip-off of dragonquest. I would also like to be able to have my main character fight in the tactical fights, and have more backup units in my squad as well.

Otherwise, I quite enjoy this game, and have been playing it for the last eight hours, in fact! With a few tweaks, this game would be astoundingly good.


People find this review helpful!

richieguitarrichieguitar

Rated 4 / 5 stars

Same problem

I have the same problem like some others.
The game won't start after the characterchoice. But on the game works on flonga. And I like it.
You'll only get eight stars, becoause of the problems.