Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Let the Goosplosion begin! Use your skills to explode Regular Goo, Angry Goo, Cocky Goo, Crazy Goo and Serious Goo. Cause chain Goo reactions!
Click and drag mouse to aim, release to shoot.
I hate this game, I mean its a good game but its one that just pisses me off yet I keep playing. It was very easy and I had completely upgraded by level 4 because I kept pressing restart on level 2 so I could get an A+
And the skin! Why!? Its not worth spending time to try and get...
Its just a gold version... -_-
It was pretty easy. I was getting A+'s one after the other, after level 4 and got everything upgraded to full by level 14. Just a simple matter of going back and doing the first three after that. Only level 3 gave me a problem, and no one else after that. It was smooth sailing from that point on.
You should make the upgrades unlock as you go through the levels, then you get to buy them. Then progress the enemy difficulty and skill to beat the enemies gradually as you go through the levels. And make it so that you upgrade certain things along the way to beat the progressively harder enemies. It would elongate the game and add more playability.
Other than that it was pretty fun. Good job.
I beat the whole game and aced it... its a good time waster if you ask me!
i agree with it being impossible the A+ them all.
a few levels for me i always ended with one blue blae smiling at me, mocking me. Those damn balls thinking the that have big dicks, i shall call them, bigdick95, what a ass
Boring with no challenge to be found
This game is a good concept, but I fell it falls short of everything it should set out to do.
My two main gripes are that, one, this is WAY too easy, you get an 'A' for completing a stage at 100%, there's no real reason to strive for an A+, aside from a skin. The levels have no imagination to them, it's simply roll the ball one direction, hope for a big chain. Like one reviewer said, all luck, no skill.
Second, the upgrades leave much to be desired. Essentially the only real upgrade is the ball explosion, and that is lackluster at best. Everything else is something that should be part of the goo themselves. Maybe having upgrades that are for the ball (like increased speed, range, self-detonation, and shrapnel or small bombs from detonation) would've been a better idea.
This is something that shoulder have been thought through a lot more before development.
Also, I think this is a bug, but you actually earn money for each goo destroyed when they're destroyed, not at the end of a level, as is usually done. This makes picking upgrades pointless when you can constantly replay the same stage repeatedly to build cash and have all upgrades before level 3
This is unique strategic action-runner about Vikings!
The official sequel to Money Movers
A mini visual novel about a mysterious girl. Features 4 endings.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.