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Tons of upgrade, epic bosses, action-packed and easy to pick up game !
"berserk games does it again"
Although very well polished and presented, the concept is far too simple to be in a game where grinding is featured. This could be ameliorated by adding special powers/ammunition (grape shots etc), environmental features (cloud and fog cover, whirlpools that slow you down, shoals or islands, hurricanes), or more strategic upgrades, even at high levels (so that we can't practically max everything out but have to specialize and balance our stats all the way through)
it gets boring too fast
i see what you re trying to do here with the concept of failing and after that have more money in the beginning to upgrade your ship.
But actualy after the fourth game i was so bored with the monotonous music and stages doing all this, over and over and over and over and over again .....
I hope the next time guys, you make a game like this but straight to de end without this repetitive style.
i expect more of berzek so.... i hope you do it better next time :D
saw what you was trying for but the whole you lose your items AND MONEY is annoying. make it one of the other. take the money or the items not both.
sure your start money gets raised 500 each level but still. jeez. the grinding is so dull and logn
This game lack any kind of depth, the mechanics are all screwed up. Its riddled with glitches (such as the game starting before the first screen is read). You have no control over your ship other than a very general guide. you can't shoot on your own, or target. And what the heck is with the ice-cubes for currency?
This game sucks balls. Far too many playthroughs needed. This game is not nearly comparable to the two awesome frantic bullet storm games. More specificly, It's the mix between steady camera and following camera in combination with the very VERY small view, making it almost impossible to avoid damage. Luck > Skill.
The fact that you can buy stuff in the game tops it all by making it a vomiting attempt at making a money machine. I really hope some of the positiv reviewers would reconsider.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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