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Aug 25, 2011 | 2:40 PM EDT
  • Daily Feature August 26, 2011

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Author Comments

This game is memory heavy.
Old computer might have problems with it.
Build units and evolve your base to defeat your enemy! Control over 50 units and turrets and build the best army!

** Please read **
This game is sort of a sequel to age of war. However, its 100% re-drawn and 100% re-coded.

Arrow keys to move the camera
Space to select your base



Rated 4 / 5 stars


it needs some sound like when you fight or hit an enemy


Rated 3.5 / 5 stars

A bit fast

It felt like the whole point of the game was to just keep clicking on upgrades. There wasn't much point to the art or the rest of the stage really. I think you sacrificed strategy for combat speed. I didn't even look at what I was clicking on, I just kept clicking away.

I was really suprised when I upgraded and my whole base disappeared. That was the only time I was close to losing. I finally won by just barraging arrow attacks (which seemed to be the most effective special, even though it was second) and letting my units get close in. I'm not really sure how I'd play any differently, TBH. The game was kinda flat in that way. In spite of that I had some fun, though.

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Rated 4 / 5 stars

A good game.

I love the music. I see the elements from the precedent ones you did in this flash. It's not an improvement or a degradation. This one feel differente. I really hated the unit dissapearing when you changed of age because the handicap was hard to weight out.


Rated 2.5 / 5 stars

not your best work

First the animation was great. The sound and music was great too. But... the gameplay was aweful compared to age of war 1 and 2. I hated how the units came out automatically because what made it fun was you selected your units one at a time. I felt I had no control. The water men was a waste of space. you set such high standars for your other games that this one was bad. Looking foward for another Age of war NOT another army of ages.

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Rated 4 / 5 stars

It was very fun at the same time though......

I guess you did it intentionally to add to the challenge but I'd rather have to strategically outmaneuver my opponent than just constantly use special attacks to wipe out stronger opponents........I think it'd be better if they were one stage battles and you had to defeat different alien bases with the difficulty ramping up difficulty throughout each level at least in my opinion

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