Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
The End is a a game of self-discovery which integrates strategy, puzzles and philosophical questions into a world which explores a range of opinions about death, belief and science.
Best game !!
Cool premise, but I was unable to jump using the space bar as instructed. Check for bugs.
A potent, if somewhat uneven, blend of games
The game world is beautifully rendered, vast and organic, dreamy but not dreary. Many philosophical art games choose the "Limbo"-esque aesthetics, employing dark shadows to create an overall depressing atmosphere, with varying degrees of success. Positive examples include the works of Thomas Brush ("Coma", "Skinny"), while "Grey Story" just came across as incomplete and simplistic. I'm happy the developers were bold in their choice of colors. Neat images in the background such as houses stacked over each other on a mountain top give the game a playful air of surrealism.
The shadows that shift in and out of view as the player moves around open up endless possibilities for mind-boggling puzzles, though many levels, unfortunately, rely on the old tricks of repetitiveness (make the player jump 6 or 7 times, he will slip). The final level, "The End", was especially frustrating, as you have to make it through a level-wide chasm without any checkpoints in between. This deters casual gamers (including me), who just wants to answer the quizzes at the end of each level to figure out what the whole point of the makers is. This screams for a difficulty mode selector.
The Death Cards puzzles are reasonably challenging, but they are not well-integrated into whole project. The art style differs from the main game as well, sleek and polished instead of sketchy and cartoon-like. The puzzles also do not make sense from a philosophical standpoint. Why would the guardians choose this instead of dice-throwing, chess, or just a good old-fashioned platformer boss fight?
"The End" succeeds despite those minor flaws. Philosophy is a dry subject, but the developers did an awesome job turning it into an adventure. Another thing I wish the game had is a sense of humor. Remember how quotes are used in "Doodle God"?
One of the better games on the site, great work. One thing I noticed is some of the stars wont register when I walk over them and some platforms don't appear, making stars impossible to reach (and I know which platforms are where). Otherwise you are a respectable author and great game!
great game best at the NG
you guys have done lot of work and this is the end. best games i ever played at NG i wish luck to the future.
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.