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Aug 17, 2011 | 8:04 PM EDT

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Author Comments

I know the clocks don't show the same hour. Don't even mention it.

Sorry for not finishing this in time.



Rated 5 / 5 stars


The Stawberry KINDOM WILL ALWAYS BE ALIVE. No matter how many times they bury it.............It will always grow up again and each time stronger!!!!!!!!!!!!!!!!!!!!!!! Very good animation always funny

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MasterMerol responds:



Rated 5 / 5 stars

Top shelf!

Mozart, Tchaikovsky, AND Beethoven? Come on that's cheating. I really did like your use of Le Lac des Cygnes, I thought it fit wonderfully with the aging scene.

This was a brilliant and beautifully animated flash. I'm a bit ashamed to say I'm glad I didn't have to compete with it this clockday, it truly is a remarkable bit of flash. I really liked the frame by frame portions and how the clock contracted to show fear was very stylish.

You should definitely drop by some time, your abilities would definitely be appreciated there.

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MasterMerol responds:


And thanks a bunch for reposting!


Rated 4.5 / 5 stars

heh heh

50 1337!!1!one!!2!

heh dethclock ... heh metalocalypse.

MasterMerol responds:



Rated 4.5 / 5 stars


Well, this is a triumph for Clock Day, if ever there was one. From the animation style, through the portrayal of the characters and the gamut of emotions they go through, to the classical score used, this piece is absolutely gobsmacking.

Where to start lavishing praise upon this piece? Well, for starters, when you watch it again, the silhouette of DeathClock standing above the scaffolding messing with a pulley system shows great foresight and true dedication to your craft. The decision to shrink the clock face in the hole and leave a largely black space across the front of the clock is brilliant, particularly when you've used a lot of facial expressions to convey a great deal of emotion and you've not used voices or speakonia.

The little things have been done right, with things like DogClock rotating on the spot, when called by his master, before walking demurely away. Everything has been well thought through, complete with things like rehydrating Strawberry, before bashing him into the landscape, which I never saw coming. Though I probably should have, it was incredible, because the laugh was from deep down and was 100% real and very much deserved.

As for the writing, it's a surreal journey and it crosses one massive continuity error in that he's big enough to be on a building site in one scene, then suddenly, he's a hell of a lot smaller than DogClock, being buried by him. Cunning writing device, or a little mishap with the writing that you hoped no-one would notice?

Still, this is a wonderful piece and it really goes to show that with good writing, careful development and a good amount of time dedicated to the project, you can write a fantastic piece and create it in time for Click Day... or a few days late :P

[Review Request Club]

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MasterMerol responds:


About the building, I really didn't realize that, but it's a good point, my bad. You can always think of it as a very small building, it makes much more sense that way!



Rated 5 / 5 stars

You cannot kill StrawberryClock

It's a berry. If you bury it, it will grow back into a strawberry plant and our king shall be reborn as its fruit.

It's a pretty smooth animation you made there. Nice use of PoltergeistClock as the grim reaper.

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MasterMerol responds:

But I never heard about PoltergeistClock until you mentioned it.