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A little experiment with water effects and interaction between sfx and music.
I always liked brick breaking games, so i wrapped this experiment up in a time based brick breaker wrapping
super laggy and couldnt aim shots half the time... no space for the aiming either. Mouse keeps moving off the area and the targeting line gets stuck.
Dear Missus Bin, what have you done to your friends?
It’s Gideon and Reed’s first escape room and it’s gonna be a blast!
Old-school parody RPG with an epic plot.
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