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A little experiment with water effects and interaction between sfx and music.
I always liked brick breaking games, so i wrapped this experiment up in a time based brick breaker wrapping
super laggy and couldnt aim shots half the time... no space for the aiming either. Mouse keeps moving off the area and the targeting line gets stuck.
Welcome to the theatre of your mind, Dale
ANIME-Y HIGHSCHOOL STUPID OTAKU ADVENTURE ACTION EXPLOSIONS YAY
Use your mouse to find a way to the exit. Grab the key first!
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