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A little experiment with water effects and interaction between sfx and music.
I always liked brick breaking games, so i wrapped this experiment up in a time based brick breaker wrapping
super laggy and couldnt aim shots half the time... no space for the aiming either. Mouse keeps moving off the area and the targeting line gets stuck.
Physics platformer with time-portals. One place - two times and different level geometry.
Help Chase find new love
Defend an arctic base on the frozen moon of Jupiter
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