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Aug 12, 2011 | 2:23 PM EDT
  • Daily Feature August 13, 2011

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Medals

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Bombardier 5 Points Throw your first bomb
Enlightened 5 Points Watch the credits until the end
First Blood 5 Points Kill your first enemy
Private 5 Points Complete Chapter 1 on Normal difficulty
Airforce Specialist 10 Points Complete Chapter 2 on Hard difficulty
Airman 10 Points Complete Chapter 1 on Hard difficulty
Conscientious Objector 10 Points Complete Chapter 2 without shooting
Corporal 10 Points Complete Chapter 2 on Insane difficulty
Ensign 10 Points Complete Chapter 3 on Insane difficulty
Kitty 10 Points Acquire 9 lives
Master Sergeant 10 Points Complete Chapter 3 on Hard difficulty
Millionaire 10 Points Earn 1 million points
Officer 10 Points Complete Chapter 2 on Normal difficulty
Pacifist 10 Points Complete Chapter 1 without shooting
Senior Airman 10 Points Complete Chapter 1 on Insane difficulty
Sergeant 10 Points Complete Chapter 3 on Normal difficulty
Story Nerd 10 Points Watch all 6 cutscenes without skipping
Air Force General 25 Points Beat the game on Normal difficulty
Brigadier General 25 Points Complete Chapter 5 on Insane difficulty
Captain 25 Points Complete Chapter 4 on Insane difficulty
Colonel 25 Points Complete Chapter 5 on Hard difficulty
Commander 25 Points Complete Chapter 4 on Hard difficulty
Lieutenant 25 Points Complete Chapter 4 on Normal difficulty
Major 25 Points Complete Chapter 5 on Normal difficulty
Passive Resister 25 Points Complete Chapter 3 without shooting
Space Admiral 50 Points Beat the game on Hard difficulty
Intergalactic Admiral 100 Points Beat the game on Insane difficulty

Author Comments

Finally, after more than a year of development I am proud to present this Nanobeast to fellow newgroundians.

The game is a challenging retro shooter with an interesting upgrade system that involves collecting power-ups. However, when you collect a power-up (P) that does not mean you have upgraded immediately. You get to choose how to use those power-ups to upgrade your general stats:
- speed of your ship (you need 1 power-up)
- power of your weapon (you need 2 power-ups)
- fire rate of your weapon (you need 3 power-ups)
- bombs (you need 4 power-ups)
- lives (you need 5 power-ups)

There are 2 additional weapons to be collected as you play: missiles and side gun.

There are 27 medals to be achieved, go get them!!!

CONTROLS:

Use the arrow keys to move
Press 'A' to shoot left
Press 'D' to shoot right
Press 'S' to activate your current power-up level
Press 'W' to release a bomb

The game is generally very challenging. There are three difficulty settings: normal, hard and insane. There is no easy.

The highscore system multiplies your score depending on which difficulty setting you play and how many medals you have collected.

The game features original 8-bit music written especially for 'Nanobeast' by Christian Erenskjold a.k.a Coffee-Break, a very talented NG musician. Other musicians who also contributed are listed in the credits.

I have been developing and beta testing this game heavily for a long time. Any feedback and ideas will be greatly appreciated.

_________________________

Daily 1st, Weekly 2nd in games, Weekly 8th overall and more than 350K plays? Thank you Newgrounds! You guys are absolutely outstanding!!! Every single one of you.

Hope you enjoy and see you soon with another game!

- Hristo Atanasov (RatherRandom)

Reviews


xstick202xstick202

Rated 4 / 5 stars

mehhh

its a good game and all, i just dont really like the upgrade style and the controls are awkward for me...i guess thats just personal preference but its a good game. ill give you a 4/5



Jumbo128Jumbo128

Rated 4 / 5 stars

Cool Idea

I liked the game, but notes for future.

Most of us are right handed (about 90%) as such, your right hand should be thought based actions, like fire control, and left hand should be impulse based actions, like movement. OR let us switch it up in the menu based on our left/right handedness.

The game was cool otherwise.


People find this review helpful!

CunaCuna

Rated 3.5 / 5 stars

memories...

Nice game.
As somebody said before: some sort of hitpoints / shild etc. would be nice. So its really frustrating to see all your Nanobeasts crash away.

Anyway ... this game reminds me of Parodius series (by Kanami 1994 for SNES etc.)
This game got the same upgrade system ... only that there where more BonusPowerups.
(and it was very cute and funny).

So in comparison to Parodius, your game got a loong way to go... (more and different nanobeasts with different weapon etc. ...)

Anyway ... i like your art style, your music was good too, your gameplay was okay, nice Char-Design (general / prof).
Bad points for: loosing soo many Nanobeasts (whenever i get killed), background was a bit lame (especially Stage 2), story wasn't new or very intersting - but funny.

So all in all 7 / 10, cause this game is nice and worthy to play.


People find this review helpful!

maddrunkenguymaddrunkenguy

Rated 5 / 5 stars

Music

at the first boss was the music system of a down?



DrDonDrDon

Rated 4.5 / 5 stars

System of a down anyone?

Very cool game. Satifying gameplay and an enjoyable retro aesthetic.