Don't Escape
I'm a werewolf and it's a full moon. I have to find a way to prevent myself from escaping.
3.84 / 5.00 35,012 ViewsRagnarok Online Jigsaw
Did you play Ragnarok Online? Do you like that game?
3.51 / 5.00 13,468 ViewsKill vampires before they infect the innocent humans. Each town has different Tarot cards that describe how to detect vampires - read them carefully!
Developed by the Center for Game Science at the University of Washington.
UPDATE (16 Aug): Made some performance improvements that should reduce lag. If you are still experiencing lag try switching to Medium or Low quality (in the main menu or top left in level selection screen). Thanks!
Reviews
Rated 4 / 5 stars August 20, 2011
the gameplay is interesting.
Interesting gameplay, and it definitely get's more interesting when you notice it's for research.
However, I would like to inquire: what on earth does it do while it's loading a level? It takes forever and my web browser locks up periodically while it does so.
Rated 4 / 5 stars August 23, 2011
a fun twist to a where is waldo type game
this game was alot more fun than the core concept described. i haven't finished this game yet, but i d intend to come back to it when i need to kill some time.
Rated 4 / 5 stars August 30, 2011
it was ok
it was okay but it lagged a lot and that was really annoying other than that its pretty good
Rated 4 / 5 stars August 22, 2011
Practice..... Yeah
Very fun game. Its tricky if you miss a vampire because you didnt see his teeth or something but 1 thing i really hate is the practicing. Isn't there a way to skip that. Its really annoying
Rated 4 / 5 stars August 14, 2011
A great concept, but it fails in small details
This is a pretty cool, simple rather casual, yet challenging game. I love the humor and the game's concept itself.
However I find my experience to be less than desirable at some parts of the game. These are 2 things that I personally find most annoying:
1) You know those text that goes "1 more Vampire left"? Yup, they actually obstruct my vision of some traits; for instance there was actually a vampire talking to a human, but because of that text, I couldn't see his fangs, and the human got bitten. I could say the same for some of the other buttons.
* My suggestion for this is to make the text and buttons out of the playzone. That way those things will not obstruct your vision while you can still see/access them.
2) Some traits are basically almost impossible to tell. If the vampires have red eyes, its impossible to tell if they are facing away from you. The puddle levels tend to be a bit of an annoyance as the shadow is a little telegraphed from the feet of the characters and vampires can't be detected if they decide to walk at the bottom bit of the puddle. You can't really tell who is the vampire if the trait is as unnoticeable as always waking. While I admit that these adds to the difficulty, they also tend to be rather irritating when vampires refuse to reveal themselves or when the humans begin acting just like the vampires.
3) My greatest issue with the game was lag; its what really killed the game for me. I don't know how or why it happens, but it is possibly related to the graphics, seeing as the game is laggiest when there are a lot of vampires, when the bat explosion occurs and when I kill vampires (the coins).
All in all, the main problem with the game is that it has a tendency to restrict your vision when the game most requires it. Fix these issues and the lag and it'd be a lot more enjoyable.
Thanks for the feedback! We'll look at the data we've got for every level, and tweak the most difficult ones. Lag should be better already - try to select low quality in the main menu.