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Uploaded
Aug 10, 2011 | 4:46 PM EDT
  • Daily 5th Place August 11, 2011

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Author Comments

Arrow keys or WSAD to move.

Please note the game was previously stolen and submitted by someone else, if you liked it before I hope you will like it again! Many thanks to shadow6nothing9 for the music and the newgrounds community for its support!

Reviews


RealtremilRealtremil

Rated 2 / 5 stars

let down

it was slow and boring. i know its supposed to be an art type game but the story is just not that good. the whole time it seemed like it was trying to hard to be Art



DurukDuruk

Rated 2 / 5 stars

Not Appealing

The story was okay although you didn't really convey it enough for most folks to understand.

Music was alright.

The game was plain boring and the ending was meh.


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NightmarishNightmarish

Rated 2 / 5 stars

It was.... eh, not so good.

"The sense of materialism is strong in this one". The story was mediocre and semi-original. The fact that you ran around getting gifts for your beloved had a rather large sense of materialism infused in it. The gameplay grows boring after collecting 3 items. The end is unrewarding, as I pretty much guessed you become a "ghost" of yourself. If you actually died or not is open to interpretation I assume. And before people start thinking "does this guy have a heart?" Yes I do. I keep it in a small box that I carry around with me and I put it off to the side so I can actually write a critical review. Not "I luv this game" or "Sooooo romantic". No. I write a critical review, take it to heart.

Conclusion: Boring and repetitive platforming with predictable end does not a game make. You may now bombard me with dislikes. --Nightmarish



LULZ64LULZ64

Rated 2 / 5 stars

...... I'm not seeing the message...



gargle-greggargle-greg

Rated 2 / 5 stars

Eh...

I'd previously written a MASSIVE review on this game. It took me about half an hour to complete, and when I was finally done I clicked "submit", only to find out that it was blammed. "Oh well," I said to myself, "It's not the end of the world".

But now that the game is done I'm going to write my review again, only this time it'll probably only take five minutes to write. I remember it pretty well actually, but I'll summarize it for you.

So, let's do this quick: Art- Simple, kind of boring. Black boxes on white background? It's been done before, quite a bit. It came off as lazy to me, and made the character look strange. Yes, I know, it's called "gray story" but it's possible to have a complex animation for your characters that aren't just rectangles. Take limbo for example: the art style was pretty much the same thing, but there was evidently a lot of work put into the animations of the boy. Not so much here.

Music- No complaints here, fairly suiting actually.

Idea- Eh... bringing color to a grey world? Why not?

Gameplay- This is where you lost all your marks. Gameplay is the most important part of any game, and you fell flat on your face here. Repetitive, boring, dull all come to mind when thinking of this game. In my lost review I gave a bunch of ideas on how to spice it up, but I'll summarize it here: Add obstacles. Don't want your character to be able to die? A log falling over and blocking your path and making you pick between to other paths is a great way to add non-lethal obstacles and choice into your game. I didn't play all the way through, but it was almost painful to get through the dull tedious gameplay.

Anyway, i probably missed a lot of things I would've liked to cover, and what's worse, I probably covered them in my lost review, but I hope this summarizes it for you nicely. I don't like giving bad reviews, but this could use work.

Oh, and one more thing. LABELING YOURSELF AS AN ART GAME DOES NOT MEAN IT'S OKAY TO MAKE THE MISTAKES LISTED ABOVE!

That is all. If any developers are reading this, remember that.


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