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Please note the game was previously stolen and submitted by someone else, if you liked it before I hope you will like it again! Many thanks to shadow6nothing9 for the music and the newgrounds community for its support!
I'd previously written a MASSIVE review on this game. It took me about half an hour to complete, and when I was finally done I clicked "submit", only to find out that it was blammed. "Oh well," I said to myself, "It's not the end of the world".
But now that the game is done I'm going to write my review again, only this time it'll probably only take five minutes to write. I remember it pretty well actually, but I'll summarize it for you.
So, let's do this quick: Art- Simple, kind of boring. Black boxes on white background? It's been done before, quite a bit. It came off as lazy to me, and made the character look strange. Yes, I know, it's called "gray story" but it's possible to have a complex animation for your characters that aren't just rectangles. Take limbo for example: the art style was pretty much the same thing, but there was evidently a lot of work put into the animations of the boy. Not so much here.
Music- No complaints here, fairly suiting actually.
Idea- Eh... bringing color to a grey world? Why not?
Gameplay- This is where you lost all your marks. Gameplay is the most important part of any game, and you fell flat on your face here. Repetitive, boring, dull all come to mind when thinking of this game. In my lost review I gave a bunch of ideas on how to spice it up, but I'll summarize it here: Add obstacles. Don't want your character to be able to die? A log falling over and blocking your path and making you pick between to other paths is a great way to add non-lethal obstacles and choice into your game. I didn't play all the way through, but it was almost painful to get through the dull tedious gameplay.
Anyway, i probably missed a lot of things I would've liked to cover, and what's worse, I probably covered them in my lost review, but I hope this summarizes it for you nicely. I don't like giving bad reviews, but this could use work.
Oh, and one more thing. LABELING YOURSELF AS AN ART GAME DOES NOT MEAN IT'S OKAY TO MAKE THE MISTAKES LISTED ABOVE!
That is all. If any developers are reading this, remember that.
Simple but very well executed.
The gameplay is not much, but I love the art direction, It's beautiful with a hint of creepy. I liked the concept of "bringing color to the world". Great choice of music as I'm sure everyone else has said. My only suggestion would be to add some environmental puzzles in the future, and some suggestive background near the items--like what you did with the gravestone next to the flower. I liked the ending. Wouldn't change it for the world.
it was slow and boring. i know its supposed to be an art type game but the story is just not that good. the whole time it seemed like it was trying to hard to be Art
Apart from somewhat slow and at times unresponsive movement of the character I felt that it was a pleasurable experience. The song never got annoying and kept me relaxed. One thing that came to mind was that it reminded me of the "Colour my..."-series. This is not a bad thing at all, since I loved those games.
I caught myself looking for new colors whenever I gave the girl a new item, which I think was very nice and sometimes I got surprised.
Overall a relaxing and beautiful game. Not a perfect ten, but definitely a favorite from me.
Good but room for improvements
I actually find the story quite nice, maybe its because i can relate to it. I really enjoyed how the colors started coming in and all with each item obtained. Im also quite pleased with the graphics, very simple and nice to see.
One thing i absolutely loved is the music, it is beautiful and you mixed it into the game perfectly.
The reason i couldnt give it any higher is i believe there is room for improvements such as maybe the significance of the items and their locations, and maybe the ending as well, but i found it to be ok.
But overal Great work!
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