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Aug 10, 2011 | 4:46 PM EDT
  • Daily 5th Place August 11, 2011

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Author Comments

Arrow keys or WSAD to move.

Please note the game was previously stolen and submitted by someone else, if you liked it before I hope you will like it again! Many thanks to shadow6nothing9 for the music and the newgrounds community for its support!



Rated 2.5 / 5 stars

Dragged On

This submission is really more of an art piece than a game. Using nothing more than directional controls, you pilot an aggravataingly slow-moving black figure around a stark gray world, jumping on platforms and falling down holes, trying to find colored objects to return to a female black figure that sits in the approximate center of the world. With each successful retrieval, one color is added to the gray world, though honestly, the colored world is a little clashing and ugly by comparison.

Once you've walked back and forth between the girl respective edges of the world to get an object seven times, you're done and your character disappears, leaving you to guess at some kind of story. Maybe you're the girl's deceased boyfriend and you're restoring color to her world from beyond? Who cares. This game is about imagery, art, and sybmolism more than gameplay, but it's an okay submission if you're one of those people who really likes the artsy games that have made their way onto Newgrounds over the years.

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Rated 1.5 / 5 stars

Letdown of the year!

This game is fun to play for a while...but it gives the general impression that the ending will be much better than it actually is. That becomes really annoying when you finish the game and not much actually happens...


Rated 3 / 5 stars

i done but i don't feel like i'm complete

i to was let down by the story or lack there of
it is clear a lot of it is left for the player to decide but of the few things that were given were very sad and painful,
i mean at the end of the game i truely felt like i had lost all the time and effort i put into it, i understand if that was the point but after such a long grind of a game i would have liked a little more whether it be bad or good
but as for the game play the movment was smooth and even if the controls were simple i never found myself unable to get to the place i wanted to, but the map it self was very nice and the colour mechanic worked very well
so in the end it has good points and bad points

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Rated 3.5 / 5 stars

Great story.

Am I right in thinking he died and is collecting things to brighten up her life? When he does she is able to let him go(symbolised by the dove). He is able to let himself go after he put colour back into her world.
Unfortunatley the gameplay was a bit boring and the charecters could be a bit more detailed or less blocky

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Rated 4.5 / 5 stars

I wanted to dislike this, and in the end couldn't.

Grey Story is, really, on its surface, another pixellated artsy game that wants to make the player think the author is some really smart guy who had a huge, deep, mind-bending thought.

It succeeds at none of these things.

What it does succeed at is a connection with a small audience which I can only assume was the target caucus: Any guy who has given a lot up for a woman or girl, only to have it all wasted, because she just couldn't see what was right there.

Kevin, you hit the mark on that one. I've never played a game where it emotionally hurt even to move the character. I knew what was coming, and in real life, you always do, somewhere in your head. You know it's going to happen, but you keep plodding along, hoping that maybe, just maybe, it'll turn out differently.

It didn't. The guy faded away, and the girl released the dove just in time to realize that the guy, who'd given her everything she'd asked for, was now gone, spent, utterly destroyed.

The gameplay was weak; jumping was a problem at times, but not overly so, and sometimes there was a lag in command entry to execution. It happens.

Even through this small oversight, the story, which barely exists except through the players' interpretation, was grand, regardless of how you saw it; although I saw it as described above, reading through the other reviews will give you other thoughts on the matter that I find very insightful; I never thought of the guy as a spirit and the woman as depressive over his death.

In Grey Story, you play as a male character, assumedly human, who sees a woman and attempts to get her attention. Failing to achieve such, you start to bring her back items, like a teddy bear, a balloon, a necklace, a bow, a clover, and so on. With the return of each item, the man appears more transparent, or more gray. More gray trails appear, lending the title of Grey Story, as your character, at the end, slowly leaks gray out of himself and eventually disappears.

This was a fine entry.

As a fellow musician, let me just give a shoutout to silent6nothing9. Your piano piece was absolutely stunning, and lent a whole new facet to the game. Yes, the player knew from the music bad things were afoot, but the composition was extremely skilled.

Best of luck to both of you.

- Seefu

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