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Symphonic Tower Defense

rated 4.45 / 5 stars
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Strategy - Tower Defense

Credits & Info

Aug 9, 2011 | 10:26 AM EDT
  • Daily Feature August 10, 2011
  • Weekly 3rd Place August 9, 2011

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By A Thread 10 Points Win with one life left
Facebook Fanatic 10 Points Visit our facebook page through the in-game button
Fall Back! 10 Points Place a repeat
Freeze! 10 Points Use a rest
Getting Started 10 Points Beat Daylight Train on any difficulty.
Huge Fan! 10 Points Visit a musician's website
Learning The Ropes 10 Points Go through the tutorial
Must Have! 10 Points Download one of the songs in-game
Pyro 10 Points Place an SFZ bomb
Slow Motion 10 Points Place decrescendo
You're Special 10 Points Use a special
Professional Conductor 25 Points Beat a yellow or red song without losing a life
Unleash The Fury 25 Points Activate all 5 specials in one game
Come At Me, Bro 50 Points Beat a yellow or red song on hard mode
Like A Boss 100 Points Beat I Choose You on Hard.
Master Conductor 100 Points You beat I Choose You (You Win)
Cheapskate Secret Medal: Unlock this medal to view its details!

Author Comments

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You are the Conductor of an Electronic Symphony. Build defensive towers to keep the music from getting out of control. Each tower responds to a particular piece of the song, and the enemies spawn to the beat! You better think quick - this is a very fast-paced Tower Defense game!

Yellow goes with the Melody
Green kicks with the Bass
Red zaps along with Strings and Synth
Pink likes Claps and Snares
Blue plays a shocking Piano/Chime/etc

Also don't forget about the music attacks! Fermata, Szforzando Bomb, Decrescendo, and more!

There are additional contests and prizes planned for this game so become a fan of us on facebook to stay in the loop! ( )

Big thanks to all the musicians involved. I want this game to be big so they can get their names out there as well!



Rated 5 / 5 stars

Hugely enjoyable

I'm having such trouble finding the last secret achievement, but of course it'll be all the more sweet when I eventually find it!

When I first played this game I did unfortunately fall victim to the infamous saved-data bug, and I will admit it was rather annoying. But it did give me an excuse to play the game even more (not that I needed an excuse for that...)

I'm really looking forward to having a go at any future songs you add to this truly inspired game. The 5 types of tower give an extra dimension of variety and strategy which I hope you will add to and improve upon in future updates of the game.


Rated 5 / 5 stars

This game is addicting

Probably because the last song keeps kicking my ass at 78% on hard but this is fun nonetheless! Great game!


Rated 5 / 5 stars

Amazing concept game done right

I'm on the verge of beginning the last song and i'm going to post this now before i start raging:

This was an amazing game and i will mourn the end of it. hope there's more to come for what i consider to be one of the best tower defense games i've ever played.

here's to some final fantasy music in the next installment: 10/10

People find this review helpful!
FrozenFire responds:

Good call on the PreRage Review :P


Rated 5 / 5 stars


dude having the pokemon battle music from pokemon red/yellow/blue as the final song... you sir are the best


Rated 4.5 / 5 stars

The most creative game I've played in a while!

This was really fun to play and educational without trying to be, which is the best type of game there is. A nice little time-waster but like all tower defence games, I personally think it got a bit repetitive partly due to the lack of a range of different music.

Liked: I very much admired the style of this game, it reminded me of the arcade dance games. And how the enemies represented their note type, a Semibreve being slow with high HP and a Quaver being fast with low HP, I do believe that to be educational in a way but not so much that I feel patronized. I also liked all the music terms used in a casual way as towers and music attacks. Having the ability to go to the artists website and download their songs was really cool

Disliked: Where I thought the art style lacked was actually in game, the stave was a chalkboard design, the tower slots were like futuristic, and smooth and then there was a bar with a pixel animation on it, next to the special buttons, and they both looked out of place next to each other. These art styles would all probably work for this game, but choose one, or even let us choose. Which brings me on to...

Improvements: The music was all good, but it lacked versatility, maybe let us upload our own songs if we have then in a certain file type or something, I'm sure that'd be hard to do, so, yeah, whatever. I would've like a main menu, that I could then select like a 'songs' or 'play!' option from with the basic: options, difficulty etc. it just felt like a bit more of a mini-game than a game (including choosing difficulty before the song).

I hope this was helpful, I'll be waiting for more games like this. Thanks