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Use the mouse to drag blocks to and from your tank. Click on the engine room or turrets to select, then click on the enemy tanks to fire.
I love it it just a very fun game and they also actually make it challenging by making you use the mouse instead of the keyboard. Challenge! It's what a good game needs. And it also has battles! AMAZING!
i click to start the leval, but it wont start.
Love the concept, the setting/theme and the art. I wonder how well this could translate to 3D (Minecraft style). Or even just variable height terrain with slopes - tho that would pose quite a bunch of problems from rotating the tank tile graphics to game balance as non-rotating cannons would have to be aimed by driving the tank up and down the slope.
The isolated missions break the feel of continuity though. Maybe there could be a separate 'sandbox' mode where you retain your tank parts between missions and towns - but I guess that would require a system that generates enemy tanks automatically.
I ran into a little bug: after mission complete in one mission, the win music was left playing infinitely and didn't stop when the next tunes started, so for the rest of the game I had to endure the cacophony of two simultaneous songs overlapping. I didn't try to reproduce the bug.
IN the very begining code geass reference!!!???? i dont know maybe
The Techno Viking reference was funny, and over all a pretty good game too.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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