Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.20 / 5.00 14,865 ViewsLog in to save your medals! Don't have an account? Create one for free!
A call to all our fans! Our latest game has been announced!
Our newest game is called Rogue Legacy, a procedurally-generated Castlevania with an in-depth heritage system. super proud of it, but right now we need your help to get it on Steam.
If enjoyed the games made in the past, it would mean the world to us if you could visit the page below, and give us a vote on Greenlight.
http://steamcommunity.com /sharedfiles/filedetails/
?id=136969358
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From the makers of "I Have 1 Day" and "Don't Shit Your Pants" comes a new take on Tower Defense. This is a Tower Conquest. Be the villian instead of the hero, siege instead of defend, and take over the world, one kingdom at a time.
Rather than building towers and defending against hordes of monsters, you are given the reins of an evil mage that builds his army from the ground up to dominate the lands. You must unlock new units, learn new spells, and think up unique summoning strategies to overcome the defenses of your foes.
Credits:
Developed by Cellar Door Games
Art by Gilbert de Vera (grifter101)
Reviews
Rated 5 / 5 stars August 3, 2011
Wow love the game
Was just going to test it out, about 3-4 hours later I am sitting here with all levels completed on Gold and every single upgrade bought. Only thing that I didnt got was the secret achivment :P Clock is 3:44 in the morning. time to sleep! Great Game!! :D
Rated 1.5 / 5 stars August 3, 2011
bad
its a good design, but its just too hard, boring, and altogether unoriginal.
Rated 4.5 / 5 stars August 3, 2011
love the concept
but i feel too limited, and it got tediously boring after a good 20 minutes of getting the hang of it.
i dont like how its 'set it and i hope for the best', while i countdown my mana pool for the next stun power to up my chances.
how about:
-spawning new monsters between every siege? if i spawn 3 out now, i want to
add the next 3 next round.
- or, you can allow for a series of monsters to spawn, then spawning other types is the strategy.
-lasting terrain effects?
-a 'walking' human army against my monsters
-instead of fixed mapped towers, how about every round there is an improvement, new tower placed, new element introduced, a tower upgraded.
just my 2cents. had fun.
Rated 4.5 / 5 stars August 3, 2011
finally a
game that is basicly the opposite of td games so thanks
Rated 4 / 5 stars August 3, 2011
it was ok
was pretty fun actually i really liked the music and the general gameplay