Don't Escape
I'm a werewolf and it's a full moon. I have to find a way to prevent myself from escaping.
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A call to all our fans! Our latest game has been announced!
Our newest game is called Rogue Legacy, a procedurally-generated Castlevania with an in-depth heritage system. super proud of it, but right now we need your help to get it on Steam.
If enjoyed the games made in the past, it would mean the world to us if you could visit the page below, and give us a vote on Greenlight.
http://steamcommunity.com /sharedfiles/filedetails/
?id=136969358
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From the makers of "I Have 1 Day" and "Don't Shit Your Pants" comes a new take on Tower Defense. This is a Tower Conquest. Be the villian instead of the hero, siege instead of defend, and take over the world, one kingdom at a time.
Rather than building towers and defending against hordes of monsters, you are given the reins of an evil mage that builds his army from the ground up to dominate the lands. You must unlock new units, learn new spells, and think up unique summoning strategies to overcome the defenses of your foes.
Credits:
Developed by Cellar Door Games
Art by Gilbert de Vera (grifter101)
Reviews
Rated 4 / 5 stars August 8, 2011
nice to be the bad guy for a change
It's a sweet game and i like the idea also enough upgrades to keep me playing.
Although i would very much appriciate a button for even faster movement,
Rated 4 / 5 stars August 8, 2011
Creative
This was a great take on a popular genre of gaming and they did it pretty well, but i lost interest eventually =p
Rated 4 / 5 stars August 8, 2011
yeah
my save file got erased, i do not know why.. but still it's a great game
Rated 4.5 / 5 stars August 7, 2011
Grade A
Your game is awesome. The Castle-screen was the best extra along with the upgrade and level names.
The Throne screen and its upgrades kept me going.
Leveling the difficulty must have been a hard job. But the upgrades made that useless, since I managed all levels with a standard setting of units. (- point)
The music fitted perfect and the "cartoon-esque" outfit was just right.
Furthermore I liked how you integrated the fast forward button into the rune like ornaments.
And the concept is innovative.
But I think I encountered a bug. When lowering the spellcosts, after using a spell once, the costs would rise in steps from 200,250,300,... instead of 180, 230 and so on
Rated 5 / 5 stars August 7, 2011
Love the concept
ive been wanting to make a game like this for years, but never had the ability/programming knowledge. i just wish you had added a spell that would allows you to swap a unit out for another if you had max mana or something, totally would have helped.