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Aug 2, 2011 | 3:43 PM EDT
  • Daily 4th Place August 3, 2011

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Coal Miner 5 Points Mine 20 Pieces of Coal
Digging Deep 5 Points Reach a Depth of 300 Meters
Iron Miner 5 Points Mine 20 Pieces of Iron
Silver Miner 5 Points Mine 20 Pieces of Silver
Emerald Miner 10 Points Mine 20 Emeralds
Explorer 10 Points Clear 5% of the Map
Gold Miner 10 Points Mine 20 Pieces of Gold
Saphire Miner 10 Points Mine 20 Saphires
Under Pressure 10 Points Reach a Depth of 600 Meters
Diamond Miner 25 Points Mine 20 Diamonds
Rock Bottom 25 Points Reach a Depth of 1000 Meters
Ruby Miner 25 Points Mine 20 Rubies
Black Box 50 Points Find the Source of the Signal
Giant Gems 50 Points Find 10 Giant Gems
Lost King 50 Points Find the Ancient Remains
Prospector 50 Points Clear 10% of the Map
Treasure! 50 Points Find all the Treasure
Excavator 100 Points Clear 25% of the Map

Author Comments

Enjoy! :).



Rated 1 / 5 stars August 19, 2011


This is just like motherlode, except with bad scaling, fewer upgrades, fewer options, and more tedious gameplay. Even the largest holds are too small, and there's no way to dump cheap minerals to make room for good ones, so I'm coming back to the surface after only a few seconds of actual mining just to unload for a paltry haul. You shouldn't have to spend 90% of your playtime either on the way down or on the way back up from the two locations where you're actually interested, town and the effective mining zone. Zero story elements, no rewarding feeling at all for completion.. If you're going to rehash another game, try to improve on it, not just make a pale imitation of it.


Rated 1 / 5 stars August 4, 2011

Bullshit copy

Everyone should ignore this game and go back to playing Motherload. This sorry excuse for a game is not only 100% unabashedly copying Motherload, but it does so while being less than half as good.


Rated 1 / 5 stars August 10, 2011


It's a knock-off of Motherload. The game barely even tried to be original, with minerals and upgrades basically the same thing as in the other game. Not much new here, nothing really better or more interesting than Motherload.


Rated 1 / 5 stars August 6, 2011

Game doesn't want you too play it.

I'll be abrupt about this, not only is this a copy, but its also a game to where the team at work on it didn't know how to work the concept into a feeling, I felt nothing playing this, and the game's mechanics make it impossible to play with the original idea.

I'll start off with anything good.
The sprites were clean, and the interface was smooth..... Well, thats about it.

Now for all the bad things.
No music, seriously, NONE I heard about a five second clip and thats all.

Main gameplay mechanic CLASHES with other smaller ones. Alright, the main game is to dig and collect gems to sell to get upgrades to finally get the rarest gems and then live out your life in luxury. Well, the Fuel mechanic is broken, your gas guzzler takes fuel even when going down pre made tunnels, I can understand the drill using fuel, but, no, this made little sense, making it utterly impossible to mine for more then a minute, even then, you better have a good 200 or 300 to pay for the fuel neccessary to continue. This is a HUGE issue, because even after buying the first upgrade, it didn't change the amount of time, as I was already guzzling fuel before I got to the gem which I needed to collect to sell to get the gas to make up for going down there. See how bad that is? Too make it worse, you will probably NEVER get an upgrade because of the fuel costs, if it only costs fuel to dig, then it would be fair, but no, it costs fuel TO MOVE!

Game is not made for you to have fun, its made to be a time sync. Now, I think Egoraptor said it best in his video called Sequalities, but the gameplay mechanics in this are not made for you to experience, but made for you to waste your time. Would you rather have to dig with fuel consumption while mining to avoid monsters that want you dead to get to a lower point in the map and get a secret gem to sell to a merchant to gets a lot of money to get a upgrade that makes you more powerful, or would you rather dig for about a minute, sell your goods, probably about half of your full load, and probably gems that will only BARELY cover your gas bill, then go back down for another minute, gain about 30$ IN TOTAL to then spend on gas, you see how much money in revenue your getting is about 10 - 40$ this makes it almost IMPOSSIBLE to buy a upgrade without also going scott broke. Basically, the answer is 13 hours.

Movement is on a grid, this is basically a bad thing, since its on a grid, its hard to NOT waste fuel, because your CONFINED to the grid to get to gem to gem, now without a grid, I could have easily saved 9,000$ in fueling up my driller.

Now to complete the sandwich, how to fix it all.
1. Remove fuel consumption while moving.
2. When out of fuel, make the drill un-usable, but still allow for movement.
3. Make each gem slightly worth more if 1 and 2 are not done.
4. Add music to the game and make it fit the tune of digging, make it almost a rail way song.
5. Make upgrades cheaper or be attained by doing those missions, makes a lot more sense instead of having to go around and buy everything.

Now for my last statement, overall, a rather bland, broken, clashing, dumbed down, not worth your time game, it could have been lower, but it wasn't SO broken it was unplayable, just broken enough to make me wish I was playing way better games.

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Rated 1 / 5 stars August 3, 2011

Mother Load Ripoff is being generous

Are you seriously gonna rate reviews like this as worthless?

Cause this game blows, big time. It is a blatant rip off of a much better game that is not only shamelessly derivative, but also... a festering pile of shit. The game should be easily broken by mining the wrong blocks from underneath, but your lazy navigation system fixes that fortunately enough for you. The ship being controlled on a basic grid system unlike Mother Load's own navigation system makes the game far to easy. Remember part of the fun of that game was the challenge of maneuvering your ship around; something that this game completely missed by letting you mine blocks above you.

I'm not saying that I would never play a game that was obviously inspired, or even a rip off of another game, but it has to be GOOD. Your work could be inspired by the statue of David, but if you made it out of shit that doesn't mean it's just as good.

Try again, and this time make Mother Load + your OWN originality, not Mother Load - everything that made it fun because you suck at making games.