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Mega Miner

rated 4.13 / 5 stars
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Credits & Info

Aug 2, 2011 | 3:43 PM EDT
  • Daily 4th Place August 3, 2011

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Coal Miner 5 Points Mine 20 Pieces of Coal
Digging Deep 5 Points Reach a Depth of 300 Meters
Iron Miner 5 Points Mine 20 Pieces of Iron
Silver Miner 5 Points Mine 20 Pieces of Silver
Emerald Miner 10 Points Mine 20 Emeralds
Explorer 10 Points Clear 5% of the Map
Gold Miner 10 Points Mine 20 Pieces of Gold
Saphire Miner 10 Points Mine 20 Saphires
Under Pressure 10 Points Reach a Depth of 600 Meters
Diamond Miner 25 Points Mine 20 Diamonds
Rock Bottom 25 Points Reach a Depth of 1000 Meters
Ruby Miner 25 Points Mine 20 Rubies
Black Box 50 Points Find the Source of the Signal
Giant Gems 50 Points Find 10 Giant Gems
Lost King 50 Points Find the Ancient Remains
Prospector 50 Points Clear 10% of the Map
Treasure! 50 Points Find all the Treasure
Excavator 100 Points Clear 25% of the Map

Author Comments

Enjoy! :).



Rated 1.5 / 5 stars

Too much like Motherload, unfortunately.

It looks like Motherload and it plays like Motherload. There's a nice twist on the graphics, and one or two bits and pieces that are different, but it's far too similar to Motherload for it to be interesting, I'm afraid. Also, the font you've chosen for the title screen and 'new game' screen is just unreadable.

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Rated 2 / 5 stars

Weak ripoff that could use a tutorial to show diff

Upgrading the drill to get through rocks and earth is cool, but cooling system was so high of a priority that I didn't even notice that you can upgrade drill to drill through rock. Also, nothing told you directly that drilling through rock hurts you. Also, annoying message when cargo is full is annoying as you probably drilled to get it full. Also, the fuel warning needs a critical warning when you're really close to not being able to make it. Also the temperature meter is pretty much useless as taking damage from overheating looks like a boolean thing. Would be better to have 1 line on the bar indicating overheating threshold and maybe the different cooling systems just have diff threshold positions.

Besides those annoyances, it's quite annoying not being able to move faster somehow and it gets annoying when it takes you a whole minute to get back to your portal place or the surface after you get full cargo ( you should probably increase maximum cargo size or allow for dropping of useless cargo).

The portals are cool but you probably should emphasize it more since I thought it was the same as motherload.

Another horrible design decision was the fact that you don't really know where those treasure spots are and it's also bad giving "achievements" for exploring a lot of the map since that is boring and tiresome = bad.

Finally, it seems that the repair shop charges 1.5 times what it says it charges?

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Rated 0 / 5 stars

Pretty much what everyone else has been saying.

Nothing original about this game. So similar to Motherload it hurts.


Rated 1 / 5 stars


The games alright, but if you're gonna make a ripoff on motherload you should improve it, not make it suck


Rated 4 / 5 stars

100% completed.

I've found everything. There'd definitely around 15 hours of play here. A little similar to Motherload but very, very fun.

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