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Mega Miner

rated 4.13 / 5 stars
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Credits & Info

Aug 2, 2011 | 3:43 PM EDT

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Coal Miner 5 Points Mine 20 Pieces of Coal
Digging Deep 5 Points Reach a Depth of 300 Meters
Iron Miner 5 Points Mine 20 Pieces of Iron
Silver Miner 5 Points Mine 20 Pieces of Silver
Emerald Miner 10 Points Mine 20 Emeralds
Explorer 10 Points Clear 5% of the Map
Gold Miner 10 Points Mine 20 Pieces of Gold
Saphire Miner 10 Points Mine 20 Saphires
Under Pressure 10 Points Reach a Depth of 600 Meters
Diamond Miner 25 Points Mine 20 Diamonds
Rock Bottom 25 Points Reach a Depth of 1000 Meters
Ruby Miner 25 Points Mine 20 Rubies
Black Box 50 Points Find the Source of the Signal
Giant Gems 50 Points Find 10 Giant Gems
Lost King 50 Points Find the Ancient Remains
Prospector 50 Points Clear 10% of the Map
Treasure! 50 Points Find all the Treasure
Excavator 100 Points Clear 25% of the Map

Author Comments

Enjoy! :).



Rated 1.5 / 5 stars

dude its really bad

yea its a decent clone, but man its been done way too many times before, and it really is top of the crap pile... but you did inspire me to replay Motherload so i give you a 3 lol next time try to be a bit original in game design


Rated 3.5 / 5 stars


Apart from the fact that this is an obvious copy of Mars Miner, it's okay. Sadly, except for the teleport thing it made nothing better than the several years old original.


Rated 0 / 5 stars


wow... you ripped off a good game to make a shittier version?

Wow.. just wow


Rated 0 / 5 stars

Seriously, this is copyright infringment.... the exact same buildings at the exact same place for the exact same effects....With less good lleast you could've tryed something else


Rated 1.5 / 5 stars

I love the concept behind it

But goddamn,

almost everything is terrible about this game :(

MUCH too slow, should be able to turn the drill on/off to move 2x as fast.

The lack of any optimization makes flash lag horrible, 90% of my time is spent holding the key for the next direction while drilling and hoping it doesn't shoot off and damage me through rock

I srsly ended up just putting a teleporter every 200m.

Cargo space should be double, "Low on fuel" shouldn't be half,
sonar pulse should be 2x the area it is, the map shouldn't show more than the screen does,

upgrades are too close in expense sometimes... it was a better idea to not upgrade drill/tank/plate until you could skip the first 2 upgrades since you can't sell them off

Love the concept though, hoping it really is a ripoff of a similar game :)