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Aug 1, 2011 | 10:49 PM EDT

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Author Comments

Behold! This is the first chapter of an adventure/exploration game I co-made, related to a spiffy webcomic called Edemia World -> http://edemiaworld.com

As an elven ranger of Sylvanos, Xanaphia must reach Grok's Berry farm to retrieve precious healing berries. That means she has a long path ahead of her... starting right now with a huge forest. Help her find, climb and stomp her way to the caves!

Our plan is to fund next chapters through donations so if you like what you see, feel super free to click the in-game Donate button! You'll get two wallpapers for any amount donated : )

CREDITS:
François Perrin [edemiaworld.com] : Edemia World's co-author, graphics and level design
Alexandre Morin [a-l-x.deviantart.com] : Music
Marc-André Toupin (myself) [reptangle.blogspot.com]: Coding and sound effects

Made using flixel 2.43 [flixel.org]
and the font Pixel Berry by zero8. Huge thanks to their respective creators.

12-08-11 IMPORTANT PATCH !! (v 1.02)
(It will be applied as soon as the staff approves the swf, sorry for the delay)
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In response to your feedback:
- You don't lose berries anymore when hit.
- However you need to finish the level with all 36 berries (and not only 20) to complete that side quest.
- I've reduced the squirrel accorns knockback strength significantly, and reduced the ladybug's knockback slightly too.

This is a quick fix for now, as I'll be hidden in the woods for a few days.
Thanks for all the input and uber thanks for the front page feature!

Reviews


monkeyonfire03monkeyonfire03

Rated 2 / 5 stars August 11, 2011

Needs work

What was the mentality when making this? "Let's make a game with practically no currency, which gets lost frequently because there's no way to attack aside from pretending to be Mario"? For God's sake, she's a ranger. At least give her a dagger or something. Or maybe a berry pouch that isn't made of fucking net.


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GourdricGourdric

Rated 5 / 5 stars August 11, 2011

Awesome game

May i ask what you used to make the sounds for when you talk to people? it sounds alot like Kingsley's Adventure.


Reptangle responds:

Wow, sorry about the huge delay...

Each voice is basically a sample of an instrument (for example, for the elves it's english horn) played on a series of notes, with a pitch slide of varying intensity applied to each note. I got the base sounds from a soundfont and made the final sound fx in renoise.


leob851leob851

Rated 4 / 5 stars August 11, 2011

I dont understand people's problems are..

the game is awesome, yeah, there are some problems, but all in all, the controls are great, the look is great, and the music is great. The next one will be awesome, im sure



DNZGamesDNZGames

Rated 3 / 5 stars August 11, 2011

Annoying, but understandable.

I thoroughly enjoyed this game (however lost all sanity in doing so) regardless of how annoying and repetitive it may get.
I can see why berries cannot be retrieved once lost - there are only 20 thus making collecting them an expert-level quest.
Also, I enjoyed only finding 2 items for the shopkeeper (1 of 4 Chocoforces and 1 of 3 Slippers), regardless that there were more.
A walkthrough would help though.


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ShadowEpochShadowEpoch

Rated 3 / 5 stars August 11, 2011

Needs some improvement

It is an impressive show of talent; however, the game play is too frustrating, and the story too simple, to hold the players attention. If you did not do this in the first place, I'd suggest getting some play testers to test your game so you can have some feedback before releasing the next chapter (or an improved version of this one).
I loved the graphics. The controls were pretty solid. The music was enchanting.
Just add some features to keep your audiences attention and this should be an amazing title.


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