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Aug 1, 2011 | 6:39 AM EDT
  • Daily 4th Place August 2, 2011

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Medals

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A Quick Study 10 Points Finish level 4 with a clock that has at least 30 seconds remaining.
Race You There 10 Points Finish level 2 with a clock that has at least 25 seconds remaining.
Run Home 10 Points Finish level 1 with a clock that has at least 30 seconds remaining.
Space Race 10 Points Finish level 3 with a clock that has at least 15 seconds remaining.
Escape Plan 25 Points Finish level 7 with a clock that has at least 20 seconds remaining.
Gravity Assisted 25 Points Finish level 5 with a clock that has at least 10 seconds remaining.
Rat Race 25 Points Finish level 6 with a clock that has at least 40 seconds remaining.
Time Lord 25 Points Finish all levels with the clock.
Zero Candlepower 25 Points Finish all levels without using a candle.
Shoot the Moon 50 Points Find level 8.
Awakening Secret Medal: Unlock this medal to view its details!
Goodbye Secret Medal: Unlock this medal to view its details!

Author Comments

Alight is a platformer that mixes exploration and reflexes and more than a little story. Move with the arrow keys, fly with the space bar or up arrow. If you find yourself having trouble getting much altitude, trying pressing the space bar at a slower pace until you find the right rhythm. And remember that you can always drop down out of a flock of birds without using a flap of your wings with the down arrow key.

Every time you enter a door, your game is automatically saved, and you can replay a level at any point.

If you're amazed by the music like we were, you should check out Smiletron, who made the song -- he has a web site at smiletron.org and more songs at 8bc.org/members/SMILETRON

Having trouble? Ortoslon posted a playthrough at http://youtu.be/7PxuDEvEp tU

Reviews


coconuts11coconuts11

Rated 5 / 5 stars August 3, 2011

dude ur a genious

wow that has some powerful inginuity loved it



dracolich23dracolich23

Rated 4.5 / 5 stars August 3, 2011

Brilliant except for a glitch

I am absolutely in love with this game. The pixel art is great and the music puts me in a trance every time I play. My only gripe with it is a glitch on the 4th lvl where I got suck from the wind and couldn't get up because I couldn't jump. Otherwise its great; have you thought about putting it in the indie game showcase at PAX?



KadorjaKadorja

Rated 3 / 5 stars August 3, 2011

The ending made me laugh

Seriously where did that flying shark come from wtf!?



ewwtentaclesewwtentacles

Rated 4.5 / 5 stars August 3, 2011

Complex Idea; Simple Game

This game made me think about my life, my future and my aspirations. It was a great game which reach an emotional climax and is a little convoluted but great nonetheless and if anything because of it. In terms of gamplay, its simple and intuative.

All of that is very simple. As a matter of fact this game in all is just very simple. To me that doesnt make it bad, it just makes me focus on the main idea. I cant lie and say I wasnt thinking to myself :am I almost done, whemn will this be over: and a game should never have the player thinking that. But still, I give this game a 9/10 for the emotional aspect of it all. Advice if anything: next time, instead of telling the story through graphics and words, tell what you want to say THROUGH the gameplay. The main idea of this game is inspiring and thought provoking. While slightly tricky at points, the gameplay is far from that .__. far to simple for the point



HareTrinityHareTrinity

Rated 2.5 / 5 stars August 3, 2011

Nice idea (I think)

I like the feel of the levels. That's what at least 4 of the 5 stars I gave are for.

This has to be one of the most claustrophobic games I've played! The movement is delayed and awkward and the "flight" (slowed jumps) highly limited, all of it gives the feeling of crawling through mud. I'm sure this was aiming to be that dreamlike paralysis but I think a more dreamy atmosphere could have done that better than frustrating gameplay.

"I had never smelt anything in dreams before..."
I think I know the studies this was based on but I have to say I'm sceptical of said studies (I certainly do smell and taste things in my dreams, all sorts of things), and this aside I'm not sure most people NOTICE that they don't smell or taste anything during dreams.

Having your character having read that people didn't smell during dreams and applying that during this dream (quite lucid but it already was) would have worked better I think.

But it doesn't matter. I gave up on Level 3 after I again missed an awkward jump set and fell right to the bottom (I'd been trying to miss so that I reset to the high ledge; failed in that).