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-Save the Moon-
Quick 24 hour game.
The moon has exploded, it's your mission to rebuild it... with CHEESE!
Developed by Christopher Gregorio
Sponsored by Armorgames
Too LOUD music
Put a fucking disable sound button, for this shitty song annoys me...
A good game but easy and quick to complete. It would be better if you made adjustable difficuilties.
not bad for 24 hours.
I'm not really gonna rate it "to" low because it was made in 24 hours.
Likes: art, music, and gameplay
Dislikes: not addictive, too short, lack of verity (foes) , and the ending wasn't to satisfying (although sorta funny.)
This game seems like it would be for NG game jam. I bet if you put in more time into it it would be a lot more better.....obviously.
It was an OK game. I've played better. Why are we in a space ship if the background looks like cheese? The music could have been a little more sci-fi-y too if we were supposed to be in space. Why do we still have the same amount of cheese if those pac man like characters ate some of it? Needs improvement.
Any person would get bored easily from this game... Considered it was made in 24 hours, it is a good game. But please tell me, how am I supposed to beat it in 12 in-game days? Anyone who played it will know it is near-impossible. In any case, the art and music is great, but the overall gameplay is pretty dull compared to the expected story and control. It's not a great game, but it has its charm.
-1 for the control
-2 for the repetitive content
-1 for the impossible achievement(s)
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