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Zelda: O.O.S. Episode 3

Score:
rated 3.30 / 5 stars
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4,669 Views
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Genre:
Action
Tags:
zelda
subtitled
oracle-of-secrets
ryuko-productions

Credits & Info

Uploaded
Jul 30, 2011 | 1:51 PM EDT

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Author Comments

The 3rd episode of "The Legend Of Zelda: Oracle Of Secrets." It's been finished for over a year now. Not being made, but done. XD. So the animation is not that good, but the voice acting needs some honest critiquing.

Copyright of "The Legend Of Zelda" belongs to Miyamoto, Shigeru-san and "Nintendo."

Actors

Lydia's sites: http://rose15r15.devianta rt.com/ http://rose15r15.newgroun ds.com/

Dere-Kotsu's sites: http://dere-kotsu.deviant art.com/ http://dere-kotsu.newgrou nds.com/

Saria's outfit designer's site

Mirrore's site: http://mirrore.deviantart .com/

Sound Effects

Majority of sound effects: http://noproblo.dayjo.org /ZeldaSounds/

The replay button doesn't work, so if you want to watch it again, right click and click on "Play."

Reviews


Cody3DCody3D

Rated 3 / 5 stars

Impressive in some respects, but lackluster in others.

The Good:
- There was plenty of content for a single "flash" episode, but certain scenes seemed to drag on/fill-space.
- The voice acting wasn't half bad. Overall, it seems like a cool joint effort between friends.
- This reminds me of Scoot Whookos's Zelda: Unknown Origins, but is original in it's own rights.

The Bad:
- Your art seems stylistic, but unintentionally so. There is a difference between knowing how to draw then voluntarily choosing to illustrate a certain way, and illustrating a certain way because you don't know how to draw.
That sounds mean, but I don't intend it to be -- practice developing your knowledge of drawing figures and people, and it will net more appreciation toward your animations.
- Again, back to the art: make sure you really develop scenery to accompany how it is presented on camera. For example, when Saria was lying on the grass, it was hard to tell it was grass from the background information. Then you cut to her upside down, which added to the initial confusion.

Again, I liked it despite certain pitfalls. Best of luck in future works.


People find this review helpful!
DARKRYAN responds:

Arigatou for your input. I can honestly say that back then I didn't really know how to draw characters and anatomy too well. I have actually improved a lot more in my character anatomy and certain other fields since then, which you can see here.: http://darkryuko.deviantart.com/gallery/

And your not mistaken with it reminding you of "The Legend Of Zelda: Unknown Origins." When I first started out, I was interested in getting into the field of animation, but didn't know where to start. But one day I saw Scoot's animation "WHOOKOS Halloween Special 2006," and his work was a huge inspiration for me. Unfortunately, as you hear of this happening quite often, I inadvertently influenced a lot of my style from his work. I'm sure some of it still shows through to this day. But I've worked a lot to get my style to become more unique so that it doesn't look like an imitation of his work, which shows in my current works. (This animation, for example, is nowhere near what skills I have now.)

I agree that the timing was very off back then. I think I could've shaved off a minute or two with the excess time drags. XD. Unfortunately for the scenery part, I still struggle with it quite a bit. It's definitely better than it was here, but not by much. And although the animation I'll be uploading, "The Legend Of Zelda: Oracle Of Secrets - Episode 4, Part 1" showcases my current style of character models somewhere in the middle, (You'll see a few style swaps during the episode.) it won't showcase my current animation skills, as it was an animation that I'd been working on here and there for around 3-4 years and just rushed to get it finished. I.E. it's still basically just a bunch of tweened animation. (Gotta love how life likes to get in your way.) The shot of Saria being upside down was suppose to be the view being from Link's perspective. But I can see how it could confuse some people.

And your comment didn't sound mean at all. It was a very useful and accurate comment. I like receiving constructive criticism, as it's very useful in helping people grow as artists. I've always been able to take constructive criticism (When it actually qualifies as constructive criticism, rather than just plain bashing.) very well. So again, arigatou for your input, and for wishing me well in my future works. :3.


manuel8887manuel8887

Rated 3.5 / 5 stars

Wow!!!

This has great potential! Some things I'd like to point out: The art for Mido and Link is really wierd, it looks like they are wearing their hat under their hair(?)... The voice acting seems kind of empty and plain, or simply bad, except for Mido... It seems like it has too many or too large pauses and silences, this gets you kind of bored... If you improve that then I'm sure it'll turn out to be something really good.
Just out of curiosity, what does "chotto matte kudasai" mean??? I think I know what "matte kudasai" means (one moment please, in japanese), but I don't know with the chotto...


DARKRYAN responds:

All of those art problems were from a year ago. XD. And I'll have to have us work on the acting. Those pauses are from having too many frames, so I'll have to remove some in the next video. Chotto matte kudasai means "Please wait a little bit." You can use both to ask the same thing, though. Arigatou for your critique. (^_^).


ageoftyrannts666ageoftyrannts666

Rated 0.5 / 5 stars

Well........

I'm going to honest, BRUTALLY HONEST

1.) Eyes are huge and dull, almost lifeless
2.) Foreheads are even bigger
3.) 1 and 2 explain why they look creepy as fuck
4.) story line and characters feel like some bleach or naruto filler
5.) try harder


DARKRYAN responds:

Summing it all up... You didn't read the description. A filler is a side story to an anime to buy time for the creators to get ahead. This is part of the story. And don't say "try harder" if you've never tried. XD.


JZ-zoneJZ-zone

Rated 4 / 5 stars

it's OK

To me, I think that it was a good flash! The voice acting was key to the characters personality. The art wasn't that bad either...except the part where Link's hair made his head huge lol.

And the animation was a little choppy, but acceptable. >:]
in the end i kinda liked it. Also what was the name of that song in the credits?


DARKRYAN responds:

Yeah. That hair was a big problem back then. XD. It was choppy? I saw it when I used frame-by-frame animation on Link's arm and when Saria put her ocarina down. If there's more, then I haven't seen it. XD. The song in the credits is "Redemption" by "Gackt." Arigatou for your review. (^_^)


CrackerJack30CrackerJack30

Rated 3 / 5 stars

don't be so harsh to yourself, dude

This isn't half as bad as think, Ryan.

Ok, yeah, this episode is very slow-paced, specially for an action-movie, but I personally like the almost elegiac atmosphere of this flashmovie.

Your style and the voice acting need some work, you said that yourself already, but I agree with Kellz5460, you 've got potential. I bet you get much better in no time!

So plz don't take the criticism too serious, NG needs young and talented flash programmers like you are. Keep it up, hope to see more from you soon :)