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The Unbeatable Path

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Slow Learner 5 Points

Die 100 times.

Well Informed 5 Points

Reach the end of the help screen

Bronze 25 Points

Beat all 20 levels on Wimpy difficutly

Extra Credit 25 Points

Collect all the bonus coins

Great Score! 25 Points

Finish with over 4000 points

Gold 50 Points

Beat all 20 levels on Hardcore difficulty

Silver 50 Points

Beat all 20 levels on Normal difficulty

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Notes: Medals and high scores are pending approval. Also, the game may take a while to load before the preloader.

Controls: Arrow keys to move. Click power-ups in inventory to activate. It's not as easy as it sounds. See the in-game HELP screen for more details (and a hidden bonus!).
'M' to mute.

Do you have the skill, patience, and mental fortitude to complete the twenty trials of the Unbeatable Path? A vast expanse of treasure awaits!

Want to take a break? Your progress auto-saves so you can come back later.

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Nice

This was a cool game you have some good ideas for this game but have to say it was fun and entertaining, the upgrade system was nice and gives a good power curve, a fun lil game here that you have created

~X~

trash and confusing with the arrows

very confusing, but fun

Noooooooooooo! Argggghhhhhhh! This is very well done, I'm sure, but it is so giving me a headache.... somehow I got a secret medal. IDK....

Great minimalist. I don't understand how come people are unable to go through it. The powerup system makes "hardcore" the easiest difficulty, since it provides bonus gold which in turn provides for stockpiling of powerups which makes ALL castle levels A BREEZE.

And I'm serious about it. Just find the secret alcove at level 2 (look around a bit) and spend all the bonus coins in powerups. They'll make the entire game absurdly easier - the timer is reason for almost ALL deaths in the game.

Also, the collision is very forgiving. I can see the cube going at least 2 tiles away from the path without losing it.

Overall, a great and challenging minimalist.

Credits & Info

Views
17,032
Faves:
12
Votes
56
Score
3.33 / 5.00

Uploaded
Jul 29, 2011
1:48 AM EDT