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Penguin Overlords

Score:
rated 4.09 / 5 stars
Views:
148,291 Views
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Genre:
Action - Other
Tags:
penguins

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Credits & Info

Uploaded
Jul 27, 2011 | 5:00 PM EDT
File Info
Game
7.3 mb
  • Daily Feature July 28, 2011

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Author Comments

The turtles have taken over the world and it's your duty to raise a turtle eating army of penguins and take back what is rightfully yours!

Buy and upgrade penguins to consume wave after wave of relentless turtles while collecting eggs during the levels.

Features:
- Casual game that requires nothing more than the mouse to play
- Unique core gameplay mechanic
- High quality graphics
- 10 different kinds of turtles with unique abilities
- 40 levels with unique backgrounds and obstacles
- 20 upgrades per penguin in your army
- 4 upgradable specials which add strategic thinking to the game
- Unique and querky theme which can appeal to all audiences%uFEFF

Reviews


bershkaboybershkaboy

Rated 5 / 5 stars July 28, 2011

very adicting

I finished it on the 169 day with all the upgrades and 100k+ money =D



curlymetalmachinecurlymetalmachine

Rated 4 / 5 stars July 28, 2011

Good!

I HAVE THE S.E.A.L TEAM 6 OF PENGUINS!



ValldezValldez

Rated 5 / 5 stars July 28, 2011

great game

great game a few things that need to be ironed out, but its still a fun game and very addictive found myself playing for hours 5/5


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OlthanTheAwesomeOlthanTheAwesome

Rated 3 / 5 stars July 28, 2011

Entertaining

Game was entertaining, but not something to which I would return. I liked the upgrade system (keeps you motivated), but the income increase petered out near the end.

The orb/money collecting got pretty monotonous. If you're going to include that, make sure your pointer's gravity area is upgradable. Separately muted music and sfx would be nice too.


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MayaAlanonMayaAlanon

Rated 1.5 / 5 stars July 28, 2011

Another poorly designed game as a daily feature...

I'm sorry but I found this game to be highly irregular in very bad ways. For one, the AI of the penguins is very simplistic. And it loves to get stuck on walls whenever it can. It's amazing how long one (or all) of them will sit there running face first into a wall and never move. Either remove the walls in the middle of the levels or program the AI to plot a path around them somehow. That's just shoddy work. :/ Second is the fact that results are inconsistent. What do I mean by this? I replayed the same level multiple times with the same exact power ups, not changing anything... and I had failures as well as successes. This. Should. Not. Happen. EVER! The fact that it does just takes all the fun right out of this game. Sorry, but in my opinion this doesn't deserve a daily feature if there are glaring flaws like that.


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