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Arcade space shooter Save the astronauts and destroy enemies.
Nobody play this game
The classic idea of vertical space ship shooter. In addition to enemies we can destroy, and asteroids and such which we have to dodge, we have astronauts to save. It's a bright idea, and I like it. I also very liked the physics engine if i can call it like that. I mean the space garbage is actualy pushable around with the shots. It's a plus too.
Unfortunately, there is nothing more. The gameplay is very poor: Ship doesn't seem flexible, I noticed enemies grow a little after they get hit for the first time, the game is not dynamic, it's too easy and the only difficulty in here is that if you get hit by something you couldn't dodge, you loose one astronaut.
In these conditions, saving 100 astronauts who seem to appear quite rarely comparing to anything else in the game will be nothing but torture.
Also, it's very uncomfortable that you have to click each time you want to shoot a single shot. It would be nice, if not the delay long enough to make ship not shoot when I click the second time, which doesn't frustrate me that much, but i don't like it enough to mention it.
Additionaly, the graphics which is something I don't really care for unless they are very shitty of just excellent, are just bad. I didn't mention them now because they are shitty. They are bareble. Those just could be something that helps a little in the rating.
You find yourself on a starship, adrift. The computer is counting down to something...
Shift tiles to the designated spots.
How fast is too fast?
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