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Credits & Info

Jul 20, 2011 | 6:58 AM EDT

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Author Comments

The soviet AI is back! Evil corrupted masterminds have found a new way into his base, a zombie plague has started! You have to defend once more from possessions from the undead. Utilize your skill tree with your hero, use turrets and traps against the invasion!

I originally uploaded at Robot Day with few major bugs - due to close date was not able to find them all =( so here is update. All major bugs are fixed and few improvements made.

If you like the game, and you think you can create cool level: /games/Badim/editor-robot s-vs-zombi
make one and win 50$ next Sunday!

WASD/Arrow - Hero Movement, Mouse - building tower and aim&shoot for hero.
Keys 1-5 - shortcuts to build Towers.



Rated 3 / 5 stars

geame is too difficult which makes it hard work not fun, and you cant return displaced cores :/


Rated 5 / 5 stars

xD THE Menu Is In Spanish, Good game i rate 5/5 Stars

People find this review helpful!


Rated 2.5 / 5 stars

i agree with eskens completely and that symbol means something i cant remember


Rated 0 / 5 stars



Rated 3 / 5 stars

Guess I'm the only who sees some issues, but... A mix of tower defense and another genre (such as shooter) tends to be underwhelming, and forces the player to focus on one thing or another. Dungeon Defenders got the blend just right; this game did not. The Xeno Gears style TD (using towers to create paths that enemies had to go through) was ruined by a lot of the "hazardous Environment". The towers themselves were completely generic. I get that it's hard to be creative in a tower defense, but you could avoid using the most basic towers in existence. As for the shooter part... it was just meh. There are other games on NG that do the "Robot-Shooter" a lot better, probably because they focus on shooting, not tower defense. That's all I got to say.