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Bunny Kill 5 The Game

rated 3.63 / 5 stars
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Action - Fighting - Brawler

Credits & Info

Jul 20, 2011 | 12:56 AM EDT

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Author Comments

This is a fan made tribute game, I wish to take no credit for any of the content found here. Having watched and loved the bunny kill movies I thought it would be cool if I could "play" as snowball, so I made a really short and basic game just to see what it would be like. It was originally for my own personal use, however I thought I'd share it on the off chance anyone else wanted to play a game of the bunny kill movies. Hopefully someone good at making games might like the idea and team up with the bunny kill creator and make a proper game.

Anyway, all credit goes to the bunny kill creator Juuso Andelin.


A is a melee attack, S is a kick that knocks the other bunnies over and the arrow keys are for movement (tap UP in mid air to do a double jump). To block simply "press nothing" and so long as you have some "block power" snowball will auto block.



Rated 3.5 / 5 stars

Pretty good...

...for a beta-fan-game.

I liked the idea of leveling system, rpg elements in action games are welcome.
As other people already said, combos would be a good add.

Keep'working on it!


Rated 3.5 / 5 stars

Needs improvement

While it is pretty well made, it gets boring.
There are also a few graphic glitches. Ex: Snowball seems to shrink while jumping.


Rated 3.5 / 5 stars

Needs polish

The game needs a bit more variety in attacks and it needs to be sped up. Double tapped arrows should make you dash, a few more death types etc.

also, surprisingly, kick isn't useless. Kicks can't be blocked, so if you start with a kick and jump as they get knocked up, you can hit them with an air combo without fear of a block or counterattack. You just have to do it fast enough because you can only hit them on the way up, once they start falling back down they can't be hit. I beat the 4 ninjas without taking a single hit like this.

Also, game needs an ending.


Rated 3.5 / 5 stars

Fairly competent.

It's a simple enough beat 'em up, so no lenghty review here.

I will say however that jumping then spamming attacks clears out waves inappropriately fast.

And more checkpoints are in order.


Rated 3.5 / 5 stars

Mechanics problems keep it from being solid

This needs a regenerating block if you're going to have a block that isn't infinite... it needs to work like a shield otherwise it's kinda like having a second life bar that only protects you when you're idle. Yeah, needs a separate button for defense that gives you an advantage ofr using it, like a counter button that would leave them open when done correctly. Those are the two mechanics changes I would do to the game to make it more fun.

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