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Credits & Info

Jul 17, 2011 | 5:34 PM EDT
  • Daily 3rd Place July 18, 2011

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Cremation 5 Points Obliterate the first boss with all weapon slots equipped
Rookie 5 Points Finish the first area
AHK-372 10 Points Defeat the second boss
Damura 10 Points Defeat the first boss
Frequent Flyer 10 Points Fly 3,000 miles
Junkyard 10 Points Kill 4,000 enemies
Problem, Minecraft? 10 Points Collect 2,000 gems (spending them is allowed)
Variety 10 Points Use each weapon in the game at least once
Coeus 25 Points Defeat the fourth boss
Ding Ding 25 Points Reach level 20
Erebos 25 Points Defeat the third boss
Hardcore 25 Points Finish area 4 of AHK-372 with only a bullet rifle
Stealthy 25 Points Finish area 3 of Coeus without triggering any sentry lights
Untouchable 25 Points Finish area 4 of Erebos without taking any damage
Swain's Medal Secret Medal: Unlock this medal to view its details!
Event Horizon Secret Medal: Unlock this medal to view its details!

Author Comments

Classic top-down shooter with stat building and parts customization!
Multiple planets to see, weapons to collect, and big bosses to fight.
High scores and Medals available!

In the works since July 2010, the top-down shooter genre has been something I've always wanted to cover. Big thanks to Hyptosis and Kelwyshade for their art and music, otherwise I'd still be stuck with an unpolished engine. I think we ended up with a solid product, hope you enjoy!



Rated 4.5 / 5 stars

Quit bitching

This game isn't even half as difficult as some people think it is. 95% of the attacks people are complaining about (ProdigalFlashMaster) can be easily avoided if you back off the enemy a little, especially the boss of the first area.

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Rated 3 / 5 stars

One major issue i noticed.

Aside from the ship being too wide and the corridor to small, I noticed that the ship cannot move diagonally. Seems like it would be simple to add in such an ability. Perhaps mouse movement would also be possible?

On a side note, i love how the game loaded much faster than the ad.


Rated 3.5 / 5 stars


The ships are far too big. It's relativelly simple and unoriginal. The first boss, you can't escape the small bullets cus they are close together, so no skill, just luck really. Please test your game before releasing it. Thanks. A lot better than other crap here.

Afro-Ninja responds:

you can beat the first boss without getting hit, trust me.


Rated 2.5 / 5 stars

Strategy doesn't belong in a shmup

So, the artwork and music is great and yadda-yadda.

But it completely misses the point of a shmup, which is to fly around, pressing down on one button, and laying waste to thousands of enemies. The challenge doesn't come from deciding what to fire, when, where, types of enemies, or any of that stuff, but simply because there is so much stuff going on on-screen.

The ship is way too slow. The pacing is much too slow for what is suppose to be a fast-pasted game. In most shoot-em-ups, enemies pop in one or two hits. Here it takes multiple hits for regular enemies to die, which is annoying, time consuming, and boring. The way enemies stick around on-screen until you kill them is also annoying. The upgrade system is severely broken. There is a lack of option and, generally speaking, only being able to have one or two upgrades is, frankly, a pain in the ass.

Overall, this is formula game that grossly misunderstands the formula its using.

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Rated 5 / 5 stars

A hard as shit

But you still gotta love it :D