Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.26 / 5.00 12,779 ViewsThe sun is exploding! Launch your spaceship from planet to planet and keep ahead of it for as long as you can.
A side scrolling "race the screen" game with just one control - launching your spaceship. Time your launches carefully to land you on another planet, and hop from planet to planet to stay alive for as long as you can. Fancy flying such as using another planet's gravity to slingshot you to a safe landing, or narrowly avoiding meteors, earns you big bonus points.
Controls
Press SPACE or CLICK to launch.
+, - and M control volume.
P to pause, Esc quits from pause screen.
Reviews
Rated 3.5 / 5 stars July 27, 2011
Great, just needs tweaked
The concept is fun and the achievements are desireable. The look is clean and not overly cluttered. Music gets a bit old, and maybe some variation in the sound effects.
Suggestions:
1) some limited steering after launch, just for obviously screwed timing
2) more variation between ships.. they all seem the same
3) OR choices of upgrades to air or power or steering
4) Better pacing of the sun. You seem to gain all kinds of ground on it, and it obviously surges up on you, not giving you a chance to re-launch
5) Lastly, maybe a way to instantly cancel a launch if it's a bad one, instead of drifting away and not getting a second chance (see #4)
Rated 3.5 / 5 stars July 27, 2011
good, but...
not enough differences in the ships to make me want to use them.
the gravity for the planets is a little touchy at times.
Rated 4 / 5 stars July 27, 2011
Sun isnt moving
the sun doesnt move if you stay on earth
Rated 3.5 / 5 stars July 27, 2011
Ship Abilities
I like this game but I feel as though a lot of the abilities of the ships aren't large enough/noticeable enough for example the Golden Oldie, the bigger air tank doesn't seem that big or any different than the other ships, and the Bullet should have a larger effect from gravity farther away from the planet. Lastly the Laser XS should be a bit faster. As well as Johnny-Deg said about gravity, although I think that gravity should have distance (meaning if you're far away from the planet you'll slowly start turning towards it and the effect becomes greater the closer you get.)
Rated 3 / 5 stars July 27, 2011
Terrible gravity
There should be some notable way to tell which planets have high gravity, and which have barely any. Size, spin speed, colour, art style, giant glowing circles, background "air" colour. Anything. But no, to me, it seems completely random.
Also, ship upgrades would be amazing. Like, boosts to save me from falling into the abyss, landing rope to pull me towards planets, extra oxygen surplies, science upgrades for; Sun-slowing black holes, space-station creation, re-fuel stations, and nukes to blow up planets I was just on (Would give a speed boost and slow the sun down).
Power-ups for speed, slowing the sun, generating new planets (Slow travelling asteroids?), more oxygen or extra tools.
It would all be fun.
I've not completed the game, so I don't know if this is already implented or not;
Levels. End each level with a "Space warm" into the next solar system, and you can basically restart from level one but with all your upgrades and new planets, yeah?
And something that is much needed. Custom Spaceships. I'd love to be able to make my rocket pink.