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I'm at the midpoint of creating an educational game for my school's library and I'd like to get some feedback.
The aim is to help teach kids what bad search terms look like vs. good ones.
Instructions: Click on the poor search terms to annihilate them!
A lot better than the way I was tought.
I think that this will be good for kids to use. The librarian would get a break from trying to explain it, the children wouldn't have to listen to them drone ON and ON and ON (like I did). Now excuse me while I show this to my Internet-impaired parents.
Needs a lot of improvement
I have no idea what age kids this game is for, but it's horrible. The instructions are incomplete at times, and you should make it so the kids have to at least look at them before they are able to continue. Don't make the continue button available quite so quickly, let the page sit for a bit without it, so there's a chance the kids will actually read what's on the page. The subjects your are searching for should be a bit more interesting, so it won't bore the kids to death to use it. I had to use horrible "tutorials" similar in design to this one when I was younger; I would have rather been lectured for an hour by a teacher on the subject.
Also, at the University I attended, they looked down on using wikipedia for anything at all in research, unless it was about what NOT to put in your paper. Teaching kids to turn to wikipedia (which can be edited by anyone), is not the best idea. It's better to go with general search terms that use wikipedia for REAL research. (I am currently attending another college, 500 + miles away from the first one that has the same policy towards wikipedia.)
In general, this "game" selected what would have been the absolute worst answers at my University as the "best" answer. I could see a potential for conflict once the kids reach college.
Thanks! I was given all the text by my boss. I'll see what I can do about making it more interesting and correct.
What would you have preferred to use as a kid?
Google is much better
Ok the game is good but when you choise he fucking always say you are wrong nobody cares what i choise...maybe if you fix this but is gonna be better 2/5
Some good data is here. I got all of them correct except for the first one. While it wasn't anything particularly new to me, this could be very useful for people who have trouble being specific (or too specific). I also like the font used.
A few things to consider:
- More questions. However, don't choose all the questions during each game. Could be taken a step further by choosing them in random order (choose the groups at random, then mix up the order of questions in each group).
- Add some media: A few sound effects like button clicking, correct & incorrect, and time warning could easily be plugged in. Replace the bland, white background. Nothing that distracts from the purpose, but even simple sounds and frame UI graphics make it a little more attractive.
One issue encountered:
- During play, if you navigate through the Flash with tab key and press spacebar when no apparent button has the focus, the Flash behaves strangely. It tends to go the the next question for example, without having answered the current question.
Overall, I like the concept.
- Ziro out.
Thanks for the feedback! It's all very helpful :)
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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