Be a Supporter!

Pothead Zombies

rated 4.29 / 5 stars
Share Links:
Action - Shooter - Fixed

Credits & Info

Jul 10, 2011 | 8:21 PM EDT

If you liked this, check these out!

Plenty more like this here!

Log in to save your medals! Don't have an account? Create one for free!

Keep'em Coming! 5 Points Killed 100 zombies.
Come get some! 10 Points killed 300 zombies.
Trained to perfection 25 Points Coop shooter mastered a weapon use.
Uhn... What? 25 Points Finished the game on "Overdosed".
A gift for my love 50 Points Coop shooter received and mastered the Gatling gun.
Hell Yeah 50 Points Finished the game.
Its an investment, honey! 50 Points Maxed a weapon.
The Perfect Duo 100 Points Found the better combination.

Author Comments

This game was inspired from our fight to keep a breathable air to our newborn baby girl.

Kill the zombies to keep the air clean. More score is awarded if the zombies dies faster.
Use the money to buy and upgrade weapons. Your coop shoother can use purchased weapons too, but takes time to use it with perfection and a good fire rate.

We at Zanardi&Liza do not encourage any kind of agression against particular behaviors. If do you want to smoke something, just make sure to not harass who does not want to. Everything have a good time and place to be done.

Critics and feedback are greatly welcome.

<Updated to version 1.1>
I want to say thanks to all the users that found and detected a bug in the game. It was a little hard to catch him because it was happening on very particular ocasions. The mention of the number 2 helped a lot.
<about other things>
- the purple hair girl:
short version: a pothead friend of mine asked if I could change the name of the game to "junkhead zombies". It was ok and I did it, and then the purple hair girl was created. Then I gave up the new name and returned the game name to Pothead Zombies, as it was the name we at ZanardiLiza always called the game.



Rated 3.5 / 5 stars

You know what this games needs??


Worst scenario: you got a gap in the wave of zombies, 8 bullet lefts in your clip, and a car and some flying zombie are heading in. You shoot at the car, all 8 bullets don't quite kill it, then you've got to reload and you're hit by fliers. If you had the option to manually reload during the gap, you'd take no damage.

Another thing I would like but isn't as necessary as reload is HEALTH REPLENISHMENT available in the shop. Just saying.

People find this review helpful!


Rated 5 / 5 stars


Oh yeah what a great game...kill smoking zombies..(or hippies) is very funny and you have a great sense of humor...that makes it more good this game and now you have a friend to help you to kill is a big thing and is not stupid like others defense games... yeah i like this game! 5/5 10/10

leonardozimbres responds:

he, thanks.


Rated 5 / 5 stars

Fun And Addicting

Its Cool and has some cool features like the guns in this game are very cool and fun to use on the zombies and its creative i like how you can level up your character and such Nice Job! Overall 10/10

People find this review helpful!


Rated 4 / 5 stars

Great game

Awesome game, it was very addicting. the only thing was that the enemies weren't very zombieish, they just looked like potheads

People find this review helpful!


Rated 4 / 5 stars

Cool Game


This is a nice shooting / defense game. Graphics and animations were done very nicely. Sound effects are a bit quiet, but with all that's going on, that's probably a good thing. The music was nice too, although I'd still like the option of muting the music while keeping the sounds.

The weapons and upgrades are ok. Being firearms, they're pretty much the same as we've seen in every other shooter game that has guns based off real models. There's not much one can really innovate on here. Damage, fire rate, reload speed - we've seen those many times before. I would like to see some different weapons here. I was able to finish the game and didn't even bother upgrading the Red 9 or Sig Sauer once, nor did I purchase the MP5 or Rifle. (I mean, I played around with in a few games, but was ultimately able to finish the game without them.) The latter two are pretty much useless, and can be swapped out with some other more interesting weapons, maybe some type of explosive for collateral damage, or claymores, or something.

For some other players, a game plan that worked for me was:
- Immediately start saving for the crossbow - don't bother upgrading either of the pistols. Once you get the crossbow, give it to your AI.
- Continue using your pistol, build up the AI's crossbow every occasionally, while saving up for the M4.
- Don't bother with the MP5 or Rifle. You can max out the Crossbow if you want, but you don't have to. However, you should invest some points into it.
- Don't bother with the fans. (You can bu them later if you want, just for kicks.)
- Save up for the Gattling, and max it out. In the end, you will have the Gattling, and your partner will have the M4.

Maybe it's just me, but the fans didn't really seem to do much. If their intent is to slow the approaching zombies, it isn't all that noticeable.

While playing, I noticed there is no way to restore health, making the game gauntlet-style. However, when you lose, it does give you the option of continuing at the cost of a percentage of your score (I like that - I did that exact same thing with my game, Blast Force :) ).

Having an AI partner is cool, but I wish you could change his behavior a bit. It seems once he has acquired a target, he will continue firing on it until it is destroyed. In most cases, this is fine, but in later levels, he may not be doing too well against a particular zombie (also in part due to his slower firing rate), and another zombie, usually a faster, weaker one, is closing in. I would like him to switch to that target, because he'd have a better chance of killing it.

Question for leonardozimbres: I'm guessing when your AI partner "levels up", it slightly increases all his stats for whatever weapon he's using? (:

Overall, it's a sweet nice game. Nice work, soldiers. As you were.
* salutes *

- Ziro out.

People find this review helpful!
leonardozimbres responds:

Sorry for the late answer. When the AI levels up, the coop buddy will shoot and reload faster. I do hope to make this more clearer on a future version.
Thanks for your care in reviewing this game. Im taking notes of observations to keep doing better work.