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Story of the Blanks is a short creepypasta fangame created in Adobe Flash. It was created for a game developing contest at Equestria Gaming
( http://www.equestriagaming.com/2011/06/creepypasta-game-contest.html )
The game is constrained to use genuine NES graphics and graphical limitations (down to the very 8 sprites per line limitation). Most if not all the music in the game was created by various people using famitracker (a NES/famicon tracker).
The excellent music was made by
You rock, woohoo!
MLP:FiM is copyright by Hasbro. This is a fangame made by a fan. It is not endorsed by, or in any way connected with Hasbro.
Holy crap. So very creepy, without relying on excessive grimdark.
Bit short, but it was BRILLIANT.
this is genius in its simplicity! The story is vauge and mysterious, and even at the end never explained. Its quick but it leaves an impression on you. Great musical score as well. Keep working your magic!
To call it a game...
It's a little difficult to call this a game Perse, but as an interactive story, it's pretty good. The part where you need to push the rock to escape the upper part of the town was one of the more intense moments of gaming I can remember.
There were some graphics errors and the ponies themselves seemed to have balance issues, but for what it is, it certainly deserves an 8 out of 10
This is really hard. But I'm not gonna stop until I beat it. I voted 4 because I like the challenge, but is there any way for you to slow down the one dead pony a little bit? I keep dying right at the super fast one. A lot of other people as well as me might get really ticked off. I'm not trying to "hate". I just thought that it should be a little bit easier. Thanks!!
I liked the part where you realize everypony's dead and you have to push the block out of the way to escape as the one ghost slowly advances upon you. It really created this moment where you're like "Ohfuckohfuckohfuck MOVE FASTER DAMN IT!" I think that part of the game could have used more moments like that, or at least have put the block-moving part closer to the end since there's so much tension in that scene.
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