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Jul 2, 2011 | 12:15 PM EDT
  • Daily Feature July 3, 2011
  • Weekly 4th Place July 5, 2011

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Author Comments

Story of the Blanks is a short creepypasta fangame created in Adobe Flash. It was created for a game developing contest at Equestria Gaming
( )

The game is constrained to use genuine NES graphics and graphical limitations (down to the very 8 sprites per line limitation). Most if not all the music in the game was created by various people using famitracker (a NES/famicon tracker).

The excellent music was made by

CRTified Technician

Zero V2


You rock, woohoo!

MLP:FiM is copyright by Hasbro. This is a fangame made by a fan. It is not endorsed by, or in any way connected with Hasbro.



Rated 5 / 5 stars

Good lord.

Okay, you have officially managed to make MLP:FiM profoundly creepy. I was actually sweating it a little when I was pushing that rock downward to try to escape. Also, for anyone who has as much trouble with the ultra-fast pony right after the rock as I do, run down and to the right as fast as you can. Sometimes it'll catch you, but sometimes it won't, and that's the only way I could get past it.

Regardless, the juxtaposition of adorable and chilling was definitely enough to give me the heebie-jeebies. I'm guessing Applebloom will NEVER EVER want to go into the forest again, EVER.

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Rated 4.5 / 5 stars


Well, this is one of the best horror games I've played on Newgrounds. The 8-bit style escapes the indie/retro cliche by fully grasping the technical limitations of the NES, down to the number of characters that could appear at a time. Additionally, the constantly changing art style not only reflects the mood of the story but creates it. When Applebloom is a black silhouette on a red background, we are not playing as a cartoon pony; we are fleeing in terror from skeletal beasts.

In terms of actual gameplay and design, this game falls into the traditional style of survival horror: weak gameplay excellently executed. Never before has an extremely simple block puzzle mattered so much. Much of the gameplay, such as following Twilight or the simple fetch quest, are insultingly simple, but are used very effectively.

Admittedly, this game requires prior knowledge of the show to be fully appreciated, but so what? You might as well blame a Mario parody for only making sense to people who have played some 15 year old game or another. Taken as a short, creepypasta styled horror game, this gets nearly perfect marks.

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Rated 4 / 5 stars

Well, that was pretty creepy.

I liked it, but the music is apparently missing...the title screen music worked fine, but there was no music after that. Was there supposed to be? Because I started the game again, and not even the title theme plays.

Donitz responds:

Yepp, unless something went really buggy the second tune should start as you enter the forest. Unless you accidentally pressed M.


Rated 3.5 / 5 stars

What the...?

Well, it's hard to say what I think of this, because I didn't understand it. There must be some glitch because I kept trying to go ahead with the trees and nothing happened. Twlight Sparkle just stood there. It kind of reminds me of the old CreepyPasta stories, which the main website is sadly down for the moment. The graphics were pretty good, it's just that it took too long to get scary. I knew I had to play a popular "My Little Pony: Friendship Is Magic" game here.

There were thousands of references on the Internet, it had to show up here eventually. While incomprehensible, better players should have more fun with it. The sprites could have been a little better too. It was a bit too talky, but at least you had great mobility with it. I thought it would be about you actually filling in the blanks in the story.


Rated 5 / 5 stars a few suggestions

This was basically the very first FIM game with an actual plot and ending, than a countinous one to get the highest score
I kinda have to agree this is actually creepier than Cupcakes, due to it isn't even funny the way Happy Tree Friends is with all the gore, due to this game doesn't need gore to be scary/creepy or something like that

It was pretty sudden how from a very colored area it turns to a black-blue one in which Apple Bloom is clearly the only one colored +the change of music, bravo into turning it into a dark twist

There's definately gonna be a fan fiction about this game

All i would of wished was perhaps some secrets or alternate endings, extra-scenes
And i just wanna know if you are gonna modify the sprites for the bone,undead,wraith ponies to look the same as the icon chat, in which they have glowing, fire eyes and some are even red

It was indeed more like telling a story than gameplay but if i'd have to review the gameplay...I'd say that you should definately add more tension moments like where you try to get the boulder out of the way while the bone pony is right behind you
But the wanna-be Flash, Sonic the hedgehog,whatever Pony(the fast one) i'd say you should of put him somewhere else, due to some people don't know how to get past him, but again i guess that's a way to make them replay it, till they finally learn this game is a VOLCANO RUN, aka where most of the time you simply have to mindlessly run for your life, maybe even dodging a few things, the running scene where all the ponies are coming from the ground could of lasted longer or been a bit harder Overall excellent game
Would love to help you test the sequel

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