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You are in control of a nano ship trying to defend the cells being destroyed by viruses. The aim of the game is to survive as long as you can.
Left and Right arrow moves the ship
Space key fires the projectiles
It is playable, but I think there should be more to it than just shooting and turning, all I did was spin and shoot, which leaves me to get bored fast.
It's not very good... What would make it better are things like interesting powerups(thus allowing for harder levels), more tactical enemies (Like ones that zig zag), upgrades after levels, and maybe a semi-storyline? Like an intro cutsene of injection? If things like that show up, id be willing to vote an 8-10. games like this are fun, but this is a basic version.
got to 10,000 without really trying
Two pieces of scotch tape could beat this game.
Not much challenge or incentive to keep playing.
up until level 7 (I think) all enemies require only one shot to kill them. While progressing through the levels they also become larger making them a much easier target to hit. They did gradually increase their speed though. Did not play this particularly long because there was no point. Change it so that each type of cell/enemy has different characteristics (hit points, perhaps bonuses for killing the later ones etc...) and add an upgrade system (Fire rate, damage increase and so on..).
Each cell could also benefit from having small fast ones or big lumbering ones as opposed to just speeding up every single type of enemy. Without a reason to continue playing there is no real point so a two to you.
Far too easy
Good idea, if rather common
I reached "level 5" just by holding left and fire by which point I switched off and let the game end
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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